Light Table
Godot
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Light Table | Godot | |
---|---|---|
10 | 2,744 | |
11,740 | 83,500 | |
- | 2.7% | |
0.0 | 10.0 | |
almost 2 years ago | about 10 hours ago | |
Clojure | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Light Table
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Light Table
https://github.com/LightTable/LightTable
Looks like the project has been archived
- Ask HN: More “experimental“ UIs for editing/writing code?
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A Source Code Path Visualizer
I think LightTable development stalled out when the original creator left the project in 2015. Likely the project was too ambitious and maybe ahead of its time. Or maybe Clojure was not the right language to build an IDE...
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Ask HN: Best Dev Tool pitches of all time?
I think the closest we got to a closure of Light Table is this: https://chris-granger.com/2014/10/01/beyond-light-table/
Which includes:
> Light Table will continue to go on strong. We haven’t talked too much about it lately, but it’s used by tens of thousands of people and still growing. We use it every day to help us build Eve and thanks to the awesome people in the community that has sprung up around it, it gets better every week.
Judging by GitHub contribution data (https://github.com/LightTable/LightTable/graphs/contributors...), it seems there has only been 25 commits (from one author) since Sep 20, 2019.
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AWESOME WINDOWS TOOLS
Light Table - A customizable editor with instant feedback and showing data values flow through your code.
- [번역] From node-webkit to Electron 1.0
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Are there extensible environments in the manner of Emacs outside of text editors and developer tools generally?
Most IDEs nowadays are as extensible as Emacs is, but most people don't think of them as app platforms, they think of them as IDEs, so they don't bother craeting Email or IRC clients for their IDEs: - Racket's own DrRacket IDE is pretty extensible, although no one seems to try to extend it with apps like Magit, Org-Mode, Calc, or whatever other useful features that Emacs provides. It is theoretically possible, but it just hasn't happened yet. - LightTable is a powerful programming editor written and extensible in Clojure. - Gnome's Gedit can be scripted in Python.
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Emacs on Graal
I think it would be better to create an Emacs Lisp interpreter in Clojure for the LightTable editor.
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Code Shelter: collective to help maintain popular OSS whose authors need a hand or don't have the time any more
It looks like it's not completely abandoned, at least. https://github.com/LightTable/LightTable/discussions/2506
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Cider 1.0
I'm no Bozhidar, but thought I'd share some links you might find interesting:
- https://github.com/LightTable/LightTable - Clojure editor made in Clojure, not sure if it's being maintained anymore, core authors moved on to a different project if I remember correctly.
- https://github.com/mogenslund/liquid - Clojure editor made in Clojure, fairly new and basic but has a pretty tight integration with Clojure (itself really) which makes it interesting and it can also be embedded into other applications (or embed your other applications into Liquid)
- https://github.com/Olical/conjure - My daily driver for Clojure development. Is not an editor by itself, but it's written in Clojure, and exposed to neovim as a vim plugin. Not only supports Clojure, but also Fennel, Janet and Racket so far. Pretty handy if you sometimes like to dive into Clojure-like languages that are not Clojure (or Racket).
Godot
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
What are some alternatives?
Atom - :atom: The hackable text editor
bevy - A refreshingly simple data-driven game engine built in Rust
Visual Studio Code - Visual Studio Code
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
GNU Emacs - Mirror of GNU Emacs
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Brackets - An open source code editor for the web, written in JavaScript, HTML and CSS.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
intellij-community - IntelliJ IDEA Community Edition & IntelliJ Platform
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Vim - The official Vim repository
ursina - A game engine powered by python and panda3d.