LatencyFleX
gamemode
LatencyFleX | gamemode | |
---|---|---|
42 | 257 | |
768 | 4,357 | |
- | 1.1% | |
2.6 | 7.8 | |
about 1 month ago | about 1 month ago | |
C++ | C | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LatencyFleX
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I created a LatencyFleX Installer
Installing LatencyFleX on multiple different games and Proton versions was cumbersome to me. I created an install script to do that for you. Tested on Arch Linux, should work on any distribution, provided LatencyFleX is installed on the system beforehand.
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How do I use / install Latencyflex with Fedora?
Find liblatencyflex_layer.so, latencyflex_layer.dll, latencyflex_wine.dll from extracted https://github.com/ishitatsuyuki/LatencyFleX files
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[TweakTown] AMD sponsored games with FSR don't feature NVIDIA DLSS support, and that's a little strange
No and it has a vendor agnostic alternative that works better: \ https://github.com/ishitatsuyuki/LatencyFleX
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New RTX 4070 May Come With Salvaged RTX 4080 Dies
Strangely, a reflex alternative is available on Linux for AMD cards (third party, open) https://github.com/ishitatsuyuki/LatencyFleX Nvidia and AMD could both implement that as a standard, but NVidia is not keen on standards, and AMD is oblivious.
- LatencyFleX: An Alternative to Nvidia Reflex
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Alleged Launch Dates for Nvidia RTX 4060 Ti and RTX 4050 Leak
If you're on linux there's LatencyFleX: https://github.com/ishitatsuyuki/LatencyFleX
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AMD Could Tease DLSS 3-rivaling FSR 3.0 at GDC 2023
https://github.com/ishitatsuyuki/LatencyFleX here you go
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Has Nvidia Fixed DLSS 3 Issues? - 2023 Revisit in 9 Games
And this depends on what actually reflex is and doing - Nvidia love to take a standard api and giving it a brand name and strut around like they invented something new. For example, https://github.com/ishitatsuyuki/LatencyFleX seems to suggest they get similar advantages "just" using the submission timing interfaces already available in the standard graphics APIs, I wouldn't be surprised if reflex is "just" an implementation of that, possibly with an API designed to be a bit easier to integrate in game engines than the gamedev doing it themselves.
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[Pop!_OS] Weird Behaviors After Recent Apex Legends Update / Vulkan Shader Eternity
As long as you have the most recent driver version and are on Proton Experimental, you shouldn't really have to do anything. You are on a VERY old Proton-GE build, which does not include DXVK 2.0, so that's probably why you're having issues. Maybe look into LatencyFlex, but again, with these bans going around, use at your own risk.
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Not able to decide between Pop os and Cachyos
Use LatencyFlex instead. However it might be a bit tricky to get it working. I've not yet had success using it in Overwatch 2.
gamemode
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What is Feral Interactive's "gamemode" really for? What does it do? Does it really work?
According to the GitHub page:
- Gamemode 1.8 Released
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Pop_Os and Heroic dont launch games
A performance optimiser, GameMode by Feral Interactive. It’s not required for anything to launch (unless maybe you’ve configured something to run via gamemoderun and GameMode isn’t actually installed on your system!)
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Can't find gamemode.ini
EDIT: Nevermind, fixed it. Just create a file called gamemode.ini in $HOME/.config/, and copy inside this.
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Wondering about "gamemode"
Thinking about running "gamemode" https://github.com/FeralInteractive/gamemode.
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SteamOS 3 for PC?
oh, you're referring to gamemoderun.
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Bottles – Easily run Windows software on Linux
The ArchWiki has some tips that can help tuning your system to squeeze more performance: https://wiki.archlinux.org/title/gaming
This launcher does help too: https://github.com/FeralInteractive/gamemode
On top of that, you can use a patched kernel like: https://xanmod.org/
You can check support status for games here: https://www.protondb.com/
If you run games via Proton with DXVK, you can use the environment variable DXVK_HUD=1 to show a HUD with an FPS meter. Some others prefer mangohud.
Setting your CPU frequency scaling governor and GPU to performance mode also helps.
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AMD 7950x3d and Vcache on Linux
Here's a link, looks like they are indeed working on it: https://github.com/FeralInteractive/gamemode/pull/416
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Van Helsing 1 Crash (with Log)
Didn't include your OS but if you are on Ubuntu people reported before missing some 32-bit libraries as seen here https://github.com/FeralInteractive/gamemode/issues/254
What are some alternatives?
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
linux-cachyos - Archlinux Kernel based on different schedulers and some other performance improvements.
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
gamescope - SteamOS session compositing window manager
corectrl
nvidia-all - Nvidia driver latest to 396 series AIO installer
vkBasalt - a vulkan post processing layer for linux
libstrangle - Frame rate limiter for Linux/OpenGL
Ananicy - Ananicy - is Another auto nice daemon, with community rules support (Use pull request please)
dxvk-nvapi - Alternative NVAPI implementation on top of DXVK.