Kino
PostProcessing
Kino | PostProcessing | |
---|---|---|
6 | 2 | |
1,891 | 3,507 | |
- | - | |
1.8 | 0.5 | |
over 3 years ago | over 2 years ago | |
C# | C# | |
- | GNU General Public License v3.0 or later |
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Kino
- Any way to get this anamorphic Lens Flate effect to work in URP(or HDRP)?
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Did Keijiro's Kino stop working in 2021?
I've been working on a project in 2021.2 and I'm trying to use some of Keijiro's Kino postprocessing effects, but none of them seem to be working. Everything imports fine and I'm able to add Kino overrides to my postprocessing volumes, but nothing happens; there's no change to the visuals no matter how I configure it. Even with the test card.
- How to add streaks on light sources (vertical lens flares) in HDRP project like in Alien: Isolation
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How can I get a shimmering bloom effect like in Forza Horizon 5? (regular HDRP bloom is uniform)
You can check out Keijiro's Kino suite and its Streaks effect as a starting point: https://github.com/keijiro/Kino
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Lens Flares in HDRP
So i tried to implement Keijiro's Lens flare github, but that one adds flares to the whole scene.
- DOTS Boids(60K) tuned to different settings for live AV setup
PostProcessing
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Reskinned our entire motorcycle physics simulation asset. [More info in the comments]
Post Processing Package v1 [SSR] [Free]
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Drift cars don't need a Slippery Road Ahead sign to drift. [Unity3D] [More Info in the comments]
Simple Livery Creator [for the yellow Japanese livery of the vehicle] Motorsport Environment [For the racing track environment] Post Processing Package v1 [SSR] [Free] Simple Spin Blur [For the smooth spinning tires] [Free] Detailed Tires [custom tires] [Free]
What are some alternatives?
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Unity-SRP-VXGI - Voxel-based Global Illumination using Unity Scriptable Render Pipeline
three-js-csg - An NPM module for three-csg providing support for ES2015/CommonJS modularity
UnityBookPageCurl - Page curl effect for Unity3d using UGUI
Magick.NET - The .NET library for ImageMagick
Pcx - Point cloud importer & renderer for Unity
XamarinCommunityToolkit - The Xamarin Community Toolkit is a collection of Animations, Behaviors, Converters, and Effects for mobile development with Xamarin.Forms. It simplifies and demonstrates common developer tasks building iOS, Android, and UWP apps with Xamarin.Forms.
LightingTools.HDRPLensFlare - Lens flare for Unity HDRP
OutlineFilter - ⬜ Outline post effect for Unity Urp
surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!