Kino
A collection of custom post processing effects for Unity (by keijiro)
LightingTools.HDRPLensFlare
Lens flare for Unity HDRP (by laurenth-personal)
Kino | LightingTools.HDRPLensFlare | |
---|---|---|
6 | 1 | |
1,891 | 5 | |
- | - | |
1.8 | 10.0 | |
over 3 years ago | over 3 years ago | |
C# | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kino
Posts with mentions or reviews of Kino.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-17.
- Any way to get this anamorphic Lens Flate effect to work in URP(or HDRP)?
-
Did Keijiro's Kino stop working in 2021?
I've been working on a project in 2021.2 and I'm trying to use some of Keijiro's Kino postprocessing effects, but none of them seem to be working. Everything imports fine and I'm able to add Kino overrides to my postprocessing volumes, but nothing happens; there's no change to the visuals no matter how I configure it. Even with the test card.
- How to add streaks on light sources (vertical lens flares) in HDRP project like in Alien: Isolation
-
How can I get a shimmering bloom effect like in Forza Horizon 5? (regular HDRP bloom is uniform)
You can check out Keijiro's Kino suite and its Streaks effect as a starting point: https://github.com/keijiro/Kino
-
Lens Flares in HDRP
So i tried to implement Keijiro's Lens flare github, but that one adds flares to the whole scene.
- DOTS Boids(60K) tuned to different settings for live AV setup
LightingTools.HDRPLensFlare
Posts with mentions or reviews of LightingTools.HDRPLensFlare.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-17.
What are some alternatives?
When comparing Kino and LightingTools.HDRPLensFlare you can also consider the following projects:
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Unity-SRP-VXGI - Voxel-based Global Illumination using Unity Scriptable Render Pipeline
UnityBookPageCurl - Page curl effect for Unity3d using UGUI
Pcx - Point cloud importer & renderer for Unity
PostProcessing - Post Processing Stack
surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!