Kino
A collection of custom post processing effects for Unity (by keijiro)
Pcx
Point cloud importer & renderer for Unity (by keijiro)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kino
Posts with mentions or reviews of Kino.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-17.
- Any way to get this anamorphic Lens Flate effect to work in URP(or HDRP)?
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Did Keijiro's Kino stop working in 2021?
I've been working on a project in 2021.2 and I'm trying to use some of Keijiro's Kino postprocessing effects, but none of them seem to be working. Everything imports fine and I'm able to add Kino overrides to my postprocessing volumes, but nothing happens; there's no change to the visuals no matter how I configure it. Even with the test card.
- How to add streaks on light sources (vertical lens flares) in HDRP project like in Alien: Isolation
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How can I get a shimmering bloom effect like in Forza Horizon 5? (regular HDRP bloom is uniform)
You can check out Keijiro's Kino suite and its Streaks effect as a starting point: https://github.com/keijiro/Kino
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Lens Flares in HDRP
So i tried to implement Keijiro's Lens flare github, but that one adds flares to the whole scene.
- DOTS Boids(60K) tuned to different settings for live AV setup
Pcx
Posts with mentions or reviews of Pcx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-19.
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VFX Graph - Point cloud waves
It's a very dense point cloud from Metashape, imported into VFX graph with Keijiro's PCX - https://github.com/keijiro/Pcx
- What tutorials would you like to see?
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Need help reducing my pointcloud size
Thanks for the answer! The problem is that I don'r render the point-cloud myself, I get it already as a cloud. What 3rd party app would you recommend? Anyone of these? https://www.danielgm.net/cc/ Cloudcompare https://laspy.readthedocs.io/en/latest/index.html Laspy https://numpy.org/ https://github.com/keijiro/Pcx
- 3D scan pointcloud in VR
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3D visualisation of point cloud
Yeah I have done this with unity using this https://github.com/keijiro/Pcx .
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[Shader noob] Disk shader for point cloud that will run on iOS and Android?
Hi, I am not familiar with shaders (did few tutorials) and I need a disk shader for the point cloud. I used so far https://github.com/keijiro/Pcx and disk shader there is nice but doesn't work on iOS. I would like to control the disk size, and ideally it would always face a camera.
- Scan 3d objects to save as an asset
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Point clouds shown only on the left eye!
I've visualized point clouds with HL 1 in two ways ( Potree Unity and Keijiro Pcx).
- Importing point cloud to Unity3d
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I made a music video using scans from around my apartment complex. Hope you guys like it! [Metashape + Unity]
Thank you! If you have a 4K camera, I would try making a video slowly walking around an area and then run it through Metashape or Meshroom. From there you can export the point cloud into Unity using this plugin: https://github.com/keijiro/Pcx
What are some alternatives?
When comparing Kino and Pcx you can also consider the following projects:
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
BA_PointCloud - PointCloud-BachelorThesis