Kino VS Pcx

Compare Kino vs Pcx and see what are their differences.

Kino

A collection of custom post processing effects for Unity (by keijiro)

Pcx

Point cloud importer & renderer for Unity (by keijiro)
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Kino Pcx
6 11
1,891 1,279
- -
1.8 0.0
over 3 years ago over 1 year ago
C# C#
- The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Kino

Posts with mentions or reviews of Kino. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-17.

Pcx

Posts with mentions or reviews of Pcx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-19.

What are some alternatives?

When comparing Kino and Pcx you can also consider the following projects:

ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

BA_PointCloud - PointCloud-BachelorThesis