KinectToVR
ue4-mediapipe-plugin
KinectToVR | ue4-mediapipe-plugin | |
---|---|---|
1 | 2 | |
165 | 168 | |
- | - | |
5.5 | 5.4 | |
about 2 years ago | about 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | Apache License 2.0 |
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KinectToVR
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External tracking cameras demand survey
Check on github, there are already tons of such resources that might just need small adjustments: https://github.com/KinectToVR/KinectToVR
ue4-mediapipe-plugin
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Using media pipe with Unreal
I am trying to use google's media pipe in UE4, i found this plugin: https://github.com/wongfei/ue4-mediapipe-plugin
- hey guys, does anyone has done some hand tracking in ue4? I could really use some tutorials but I couldn't find yet
What are some alternatives?
Barebone - OpenVR controller driver (emulating Vive controllers input with Xinput gamepad and position that tracks HMD view)
mediapipe - Cross-platform, customizable ML solutions for live and streaming media.
ALVR - ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
ALVR - Stream VR games from your PC to your headset via Wi-Fi
VREngine - VREngine is a Unreal Engine plugin that lets you easilly create VR projects. It provides all the necessary ground work so you can focus more on the game rather than creating basic VR things like movement and item pickup.
Simple-OpenVR-Driver-Tutorial - A sample OpenVR Driver for you to learn from
UE4VoxelTerrain - Unreal Engine 4: Smooth voxel terrian example
augmented-hip - An Augmented Hip Tracker for SteamVR
CloudConnector - Cloud native connectivity for Unreal Engine
VirtualMotionTracker - Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users
RockPaperScissors