KawaiiPhysics
ue5coro
KawaiiPhysics | ue5coro | |
---|---|---|
7 | 3 | |
1,696 | 497 | |
- | - | |
7.0 | 7.6 | |
10 days ago | 13 days ago | |
C++ | C++ | |
MIT License | BSD 3-clause Clear License |
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KawaiiPhysics
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Stylized hair animation question.
Github for Kawaii Physics plugin
- How to give weight to hair that has physics?
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Do you have any "Must have" assets from the marketplace?
KawaiiPhysics - Not on marketplace, but it is the best way to get cosmetic dynamics with the best result and its easy (designer friendly) to setup
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What's the difference between USkinnedMeshComponent and USkeletalMeshComponent?
I am attempting to update the Kawaii Physics plugin to work with UE 5.1. Upon compiling, I am given the following error:
- How and Why is the Marketplace so awful?
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[Help] - Anim Dynamics Confusion
Honestly, I don't know why it shortens for you, but if you are trying to implement hair and ear physics, I'd highly suggest to look at Kawaii Physics. It's a free plugin for UE4 (probably ported to UE5 at this point), and a more and more AAA games are using it (new Shin Megami tensei, Scarlet nexus) Check it out here: https://github.com/pafuhana1213/KawaiiPhysics
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How to achieve cloth simulation with morphs?
Controlling physics in the Anim BP using Anim Dynamics/Kawaii Physics
ue5coro
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Trust the process
there is coroutines in this library - https://github.com/landelare/ue5coro
- C++ Loop delay
- How and Why is the Marketplace so awful?
What are some alternatives?
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
OrbitalMarket - Enhanced marketplace platform for the Unreal Engine marketplace
UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
ActionRoguelike - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
smpp - A C++ implementation of SMPP protocol on Boost.Asio
cppcoro - A library of C++ coroutine abstractions for the coroutines TS
UnrealPakViewer - 查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件
UE4EnhancedCodeFlow - This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.