Kassets
scriptable-events
Kassets | scriptable-events | |
---|---|---|
1 | 1 | |
104 | 122 | |
3.8% | 0.0% | |
7.6 | 7.6 | |
3 months ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
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Kassets
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Mastering Scriptable Objects in Unity: A Complete Guide 🚀
There's also an asset inspired by this, Kassets: https://github.com/kadinche/Kassets
scriptable-events
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Scriptable Events v2
Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!
What are some alternatives?
ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
Unity-Programming-Patterns - Implementations of programming design patterns in Unity with examples in C# when to use them.
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
timer - Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left.
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).