Kassets
ScriptableObject-Architecture
Kassets | ScriptableObject-Architecture | |
---|---|---|
1 | 3 | |
104 | 918 | |
3.8% | - | |
7.6 | 0.0 | |
2 months ago | 5 months ago | |
C# | C# | |
MIT License | MIT License |
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Kassets
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Mastering Scriptable Objects in Unity: A Complete Guide 🚀
There's also an asset inspired by this, Kassets: https://github.com/kadinche/Kassets
ScriptableObject-Architecture
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Question about using Databases or in-Unity data storage.
There was a very interesting talk by Ryan Hipple a few years back (https://youtu.be/raQ3iHhE_Kk). He's showing some ideas for "Scriptable Variables", RuntimeSets and more. You can also check out this repo with his concepts already implemented https://github.com/DanielEverland/ScriptableObject-Architecture.
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Unity C# Architecture Best Practices Books
Lastly, I'm starting to embrace Scriptable Objects more and more. There are complete architectures based around them. TBH I've only gone through some small examples, so I'm not sure how well it scales, but SODA is a great paid asset, and there are plenty of free examples out there as well.
- DanielEverland/ScriptableObject-Architecture
What are some alternatives?
scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects
ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
Unity-Programming-Patterns - Implementations of programming design patterns in Unity with examples in C# when to use them.
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
SO-Architecture-BoilerPlate - A boilerplate for creating modular architectures using Scriptable Objects in Unity projects.
Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst