Kassets
Unity's Scriptable Object Architecture. (by kadinche)
Ecstasy
Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst (by neon-age)
Kassets | Ecstasy | |
---|---|---|
1 | 1 | |
104 | 80 | |
3.8% | - | |
7.6 | 0.0 | |
2 months ago | almost 2 years ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kassets
Posts with mentions or reviews of Kassets.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Mastering Scriptable Objects in Unity: A Complete Guide 🚀
There's also an asset inspired by this, Kassets: https://github.com/kadinche/Kassets
Ecstasy
Posts with mentions or reviews of Ecstasy.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing Kassets and Ecstasy you can also consider the following projects:
scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects
MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.
ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.
Unity-Programming-Patterns - Implementations of programming design patterns in Unity with examples in C# when to use them.
geotic - Entity Component System library for javascript