KCCacheProxy
Local caching proxy for KanColle (by Tibowl)
kantai3d-kccp-patcher
Patcher for KanColle Cache Proxy to enable Kantai3D MOD (by laplamgor)
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KCCacheProxy | kantai3d-kccp-patcher | |
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10 | 1 | |
77 | 6 | |
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0.8 | 0.0 | |
almost 2 years ago | about 2 years ago | |
JavaScript | JavaScript | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
KCCacheProxy
Posts with mentions or reviews of KCCacheProxy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-30.
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[Help] Can't play the game
kccp (kancolle cache proxy)
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[Help] KC English Patch on Steam Deck?
wget https://github.com/Tibowl/KCCacheProxy/releases/download/v2.6.3/KCCacheProxy-linux.zip
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[Help] Game won't let me do night battles
I havent experience this so i think is a connection issue. But have you try to install KCCacheProxy? It can be preloaded from a cache dump. This will improve loading of assets on top of browser built-in cache. Here is a link with a guide and on top of that it can teach you how to install an EN patch too if you want it.
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[Help] Excessively long load times in combat, please help (Google Chrome)
KC Cache Proxy can help you with excessivly long loading times for assets as they will be stored locally instead of getting redownloaded by the server.
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[Help] Former player coming back to the game after 6 years.
Bypassing the block is easy; you can follow the steps listed to install KanColle Cache Proxy, which not only bypasses the block but also massively speeds up load times. Alternatively, you can use a VPN like many people used to. Both ways are compatible with the KC3 viewer, and I know people who use Electronic Observer with the cache proxy.
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[Help] Best way to play KC in 2021?
KC3 + KCCacheProxy
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[Help] New player here, I'm having trouble where I keep getting catbombed after choosing a server.
I used the SoftEther VPN that the tutorial recommended, as long as i picked a fast and low populated server in japan i had no issues with it. But after you get the game running i highly suggest you get the KCCacheproxy that is mentioned in the tutorial (it took me about 5 min to install).
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[Help] I dont understand why I keep getting a Toucan when I craft
So basically you're the op but not really, and your girlfriend is the real beginner? Anyways, I'd say KC3 is definitely more user-friendly. Moreover, I don't think EO has a built-in IP block bypass option does it? Are you using a VPN to play? I'd recommend, alongside KC3, to download KCCP and set it up: it can bypass the IP block like KC3, but it also has some pretty neat features, like local permanent caching of the game assets for faster loading, as well as the ability to use asset mods like the English Patch, which for example translates the ship names in-game, and whole bunch of other stuff. If you need extra help to set that up, be sure to hit me up on Discord at Oradimi#8947
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Hirohito would have been proud
Ironically, the english patch is a side product of the foreign IP block to the gadget server from February 2020 (which still is in place), which lead to a local proxy solution being a popular workaround to this issue, which in turn allowed for easy modification of ingame-assets, making such a project possible in the first place.
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[Help] I don't know what to do. I got the KC3 and an extension for bypassing the DMM area error.
I'd recommend getting KCCP instead of that random bypass extension. Here's the link: https://github.com/Tibowl/KCCacheProxy
kantai3d-kccp-patcher
Posts with mentions or reviews of kantai3d-kccp-patcher.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-03.
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[Misc] Kantai3D 2021 Q3 Updates: Breast Physics + Depth Map Editing Tool
Install Option B (PC): KanColle Cache Proxy Patcher
What are some alternatives?
When comparing KCCacheProxy and kantai3d-kccp-patcher you can also consider the following projects:
KanColle-English-Patch-KCCP - English Patch for the original KanColle browser game, to be used with KCCacheProxy. Translates most of the game into english.
GotoBrowser - Android Browser for KanColle 2nd Phase (HTML5)
KC3Kai - Kantai Collection Game Viewer and Tools
kantai3d-chrome-extension - Chrome extension to enable Kantai3D MOD
laplamgor
chrome-extension-dmm - Chrome extension for bypassing area errors on dmm.com
proxy-login-automator - A single node.js script to automatically inject user/password to http proxy server via a local forwarder
kitematic - Visual Docker Container Management on Mac & Windows
Kancolle-SteamOS-English-Installer
kantai3d - The Mega Repo of a 3D visual MOD for the HTML5 game Kancolle.
KCCacheProxy vs KanColle-English-Patch-KCCP
kantai3d-kccp-patcher vs GotoBrowser
KCCacheProxy vs GotoBrowser
kantai3d-kccp-patcher vs KC3Kai
KCCacheProxy vs kantai3d-chrome-extension
kantai3d-kccp-patcher vs laplamgor
KCCacheProxy vs chrome-extension-dmm
KCCacheProxy vs proxy-login-automator
KCCacheProxy vs kitematic
KCCacheProxy vs KC3Kai
KCCacheProxy vs Kancolle-SteamOS-English-Installer
KCCacheProxy vs kantai3d