JARVIS
Microsoft.Maui.Graphics
JARVIS | Microsoft.Maui.Graphics | |
---|---|---|
52 | 11 | |
23,054 | 677 | |
0.7% | - | |
7.2 | 0.0 | |
10 days ago | 11 months ago | |
Python | C# | |
MIT License | MIT License |
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JARVIS
- FLaNK Stack 26 February 2024
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Overview: AI Assembly Architectures
Jarvis: github.com/microsoft/JARVIS
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When will we get JARVIS?
You can build it yourself now. https://github.com/microsoft/JARVIS
- How to build the Geth (networked intelligence, decentralized AGI)
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Off-topic: What NVIDIA GPU do I need to run privateGPT or Alpaca-Lora for code translations, debugging, unit tests, etc?
https://github.com/microsoft/JARVIS (when ready says >=24GB VRAM)
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Apple announces Apple Silicon Mac Pro powered by M2 Ultra
Can be. There are projects that run fully locally like Microsoft’s Jarvis. https://github.com/microsoft/JARVIS
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April 2023
JARVIS, a system to connect LLMs with ML community (https://github.com/microsoft/JARVIS)
- Nvidia's GH200 AI supercomputers could build 'giant' AI models more powerful than GPT-4
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A Lightweight HuggingGPT Implementation w/ Langchain + Thoughts on Why JARVIS Fails to Deliver
HuggingGPT is a clever idea to boost the capabilities of LLM Agents, and enable them to solve “complicated AI tasks with different domains and modalities”. In short, it uses ChatGPT to plan tasks, select models from Hugging Face (HF), format inputs, execute each subtask via the HF Inference API, and summarise the results. JARVIS tries to generalise this idea, and create a framework to “connect LLMs with the ML community”, which Microsoft Research claims “paves a new way towards advanced artificial intelligence”.
- Edit videos through intuitive ChatGPT conversations
Microsoft.Maui.Graphics
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Discussion Thread
Microsoft.Maui.Graphics (which relies on Skia anyway but whatever)
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GlyphTypeface without WPF
I'm not sure if this is out of scope for https://github.com/dotnet/Microsoft.Maui.Graphics, but that seems to be the designated successor to the platform-specific graphics libs.
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ImageSharp leaving the .NET Foundation due to licensing change
Yea, they can keep using the old versions, but that locks them out of the new versions and breaks expectations, especially since they were a member of the .NET Foundation. So it's up to them to keep using a version that won't get fixes or new features or accept the new license.
This whole thing just points out how hard all of this is to get right. I understand both sides. But I do at least get the feeling that the ImageSharp team is a bit high strung.
https://github.com/dotnet/Microsoft.Maui.Graphics/issues/47
I think this is probably an intentional move to move away from Microsoft and the .NET Foundation in addition to trying to capitalize on people making a lot of money from the software package.
After having looked at the license, it seems reasonable enough to me aside from the technicalities others have brought up. The vvvv tool follows a similar license of, it's free unless you make money from it.
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Manipulate individual pixels
You can also write a MAUI app and then use https://github.com/dotnet/Microsoft.Maui.Graphics.
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Roundup of .NET MAUI - Week of June 27, 2022
This set of SkiaSharp views can be added to any .NET MAUI application for drawing. This is similar to what you can do with the built-in GraphicsView and Microsoft.Maui.Graphics, but directly to SkiaSharp.
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Minimalistic fluent api in C# to create complex reactive Avalonia applications
There's Microsoft.Maui.Graphics as well so that the renderer will not rely on native controls just like Avalonia and Flutter (but currently it's experimental). MAUI's flexible enough to enable that scenario, the bigger question is more on motivation from either MS or the community to make it happen.
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Views in Comet
For colors you have your choice of solid paint, linear and radial gradient paint, and more provided by Microsoft.Maui.Graphics.
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ASP.NET Core updates in .NET 6 Release Candidate 2 - Native dependencies for Blazor WebAssembly!
This work is a pre-cursor to Blazor WebAssembly support coming in the Microsoft.MAUI.Graphics repo, giving us a single .Net API to draw on all platforms MAUI supports, along with Blazor.
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Creating a new image from file path in .NET 5.0
In .NET 6, there will be Microsoft.Maui.Graphics (doesn't depend on Maui, despite its name).
- Does anyone know if MAUI will have its own graphic libraries or will we need to use Skia Sharp or use the new Xamarin drawing capabilities?
What are some alternatives?
AutoGPT - AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Auto-GPT - An experimental open-source attempt to make GPT-4 fully autonomous. [Moved to: https://github.com/Significant-Gravitas/Auto-GPT]
FFImageLoading - Fast & Furious Image Loading - Image loading, caching & transforming library for Xamarin and Windows
babyagi
MTAdmob - Admob plugin for Xamarin Android and iOS
Auto-GPT - An experimental open-source attempt to make GPT-4 fully autonomous. [Moved to: https://github.com/Significant-Gravitas/AutoGPT]
Plugin.AudioRecorder - Audio Recorder plugin for Xamarin and Windows
visual-chatgpt - Official repo for the paper: Visual ChatGPT: Talking, Drawing and Editing with Visual Foundation Models [Moved to: https://github.com/microsoft/TaskMatrix]
GraphicsControls - Experimental Microsoft.Maui.Graphics.Controls - Build drawn controls (Cupertino, Fluent and Material)
dalai - The simplest way to run LLaMA on your local machine
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.