InjectableGenericCameraSystem
RayCarrot.RCP.Metro
InjectableGenericCameraSystem | RayCarrot.RCP.Metro | |
---|---|---|
132 | 1 | |
684 | 84 | |
- | - | |
1.5 | 9.6 | |
about 1 year ago | 4 days ago | |
C++ | C# | |
BSD 2-clause "Simplified" License | MIT License |
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InjectableGenericCameraSystem
- Just finished the mission where u basically crucify that guy
- Photo mode resolution
- Jackie Welles eating for u/AGangofHobbits
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Crytek sends letter of Cease and Desist to popular photomode modder Frans Bouma
No I'm not: https://github.com/FransBouma/InjectableGenericCameraSystem How get started: https://weblogs.asp.net/fbouma/let-s-add-a-photo-mode-to-wolfenstein-ii-the-new-colossus-pc My reshade shaders: https://github.com/FransBouma/OtisFX My UUU v3, usable in 300 games is still free: https://framedsc.com/GeneralGuides /universal_ue4_consoleunlocker.htm I contributed to Reshade as well.
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I'm writing my dissertation on gaming photography
d) yes, i do use mods that enhance the in-game-camera. iām also using mods that add an in-game-camera to unsupported games. specifically Injectable Generic Camera System by Frans Bouma and Cinematic Tools by Hattiwatti.
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Free camera.
If you downpatch to a pre-Mooncrash version, you can use the Injectable Generic Camera System mod. It's only compatible with old versions of the game, although maybe the author could be persuaded to update it if someone donates to his patreon.
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How can I download this freecam mod?
Mod link: https://github.com/FransBouma/InjectableGenericCameraSystem/releases/tag/SWFO_104
- How can I download this Star Wars Fallen Order mod?
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Tomb Raider 2013 crashes when using ReShade with Frans Bouma's HUD Toggler
Hi! I'm trying to use Frans Bouma's HUD Toggler for Tomb Raider (2013) ā which can be found on the corresponding GitHub page ā with the latest version of ReShade, 4.9.1.
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Why is there not a third person photo mode,
There is a modder who made a camera mod for Dishonored 2/DotO that allows you to move the Ansel camera wherever you want in the level and activate it at any time. Some people have used that mod for some incredible screenshots! I'm hoping that modder gets around to Deathloop eventually, or maybe one of their patreons can convince him to.
RayCarrot.RCP.Metro
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Rayman Legends Compression
This game (and I think Origins?) have somewhat long load times on the Vita, which usually noted as the port's main flaw. It's believed that the load times deal with decompressing the art for the game. Using Rayman Control Panel, I was able to extract and repack the IPK files for both the main data and the patched archive.
What are some alternatives?
CinematicTools - A tool for moving around the camera in different games to take pretty pictures
NRatings.Client - NRatings for NR2003
iw4x-client - š® Official IW4x source code
JimmysUnityUtilities - A bunch of code I like to have on hand while working in Unity
ksnip - ksnip the cross-platform screenshot and annotation tool [Moved to: https://github.com/ksnip/ksnip]
Files - Building the best file manager for Windows
OtisFX - A small set of effects for Reshade
EyesGuard - š Windows Application for protecting your eyes
HotShots - Screenshot and annotation software
sharpkeys - SharpKeys is a utility that manages a Registry key that allows Windows to remap one key to any other key.
LIEF - LIEF - Library to Instrument Executable Formats
MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.