Il2CppAssemblyUnhollower VS UnityNativeScripting

Compare Il2CppAssemblyUnhollower vs UnityNativeScripting and see what are their differences.

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Il2CppAssemblyUnhollower UnityNativeScripting
1 2
474 1,291
- -
0.0 0.0
over 1 year ago about 3 years ago
C# C#
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Il2CppAssemblyUnhollower

Posts with mentions or reviews of Il2CppAssemblyUnhollower. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-13.
  • Can't use melonloader
    3 projects | /r/boneworks | 13 Feb 2022
    [09:48:45.665] Downloading https://github.com/knah/Il2CppAssemblyUnhollower/releases/download/v0.4.17.1/Il2CppAssemblyUnhollower.0.4.17.1.zip to C:\Users\Abu Zain\Desktop\Zain's games, saves, photos & stuff (now with backup)\BONEWORKS VR\BONEWORKS\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Il2CppAssemblyUnhollower_0.4.17.1.zip

UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • coding c++ with unity
    1 project | /r/unity | 11 Jan 2023
    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

What are some alternatives?

When comparing Il2CppAssemblyUnhollower and UnityNativeScripting you can also consider the following projects:

BepInEx - Unity / XNA game patcher and plugin framework

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Cpp2IL - Work-in-progress tool to reverse unity's IL2CPP toolchain.

frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.

Il2CppDumper - Unity il2cpp reverse engineer

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

MyBox - MyBox is a set of attributes, tools and extensions for Unity

NoSteamXCOM2ModLauncher - A very basic mod launcher for XCOM 2 aimed at players using the Epic or Gog version of the game

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

Unity-Runtime-Libraries - Unity Runtime Libraries used by MelonLoader for Assembly Generation

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!