HVM VS Fable: F# |> BABEL

Compare HVM vs Fable: F# |> BABEL and see what are their differences.

HVM

A massively parallel, optimal functional runtime in Rust (by HigherOrderCO)

Fable: F# |> BABEL

F# to JavaScript, TypeScript, Python, Rust and Dart Compiler (by fable-compiler)
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HVM Fable: F# |> BABEL
107 60
7,156 2,816
2.4% 0.4%
6.7 9.7
2 months ago 9 days ago
Rust F#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HVM

Posts with mentions or reviews of HVM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-12.
  • SaberVM
    1 project | news.ycombinator.com | 23 Jan 2024
    Reminds me of HVM[0]

    [0]https://github.com/HigherOrderCO/HVM

    Really interesting to see how new lang concepts and refinements keep popping up this last decade, between Vale, Gleam, Hylo, Austral...

    Linear types really opened up lots of ways to improve memory management and compilation improvements.

  • GPU Survival Toolkit for the AI age: The bare minimum every developer must know
    2 projects | news.ycombinator.com | 12 Nov 2023
  • A new F# compiler feature: graph-based type-checking
    9 projects | news.ycombinator.com | 5 Nov 2023
    I have a tangential question that is related to this cool new feature.

    Warning: the question I ask comes from a part of my brain that is currently melted due to heavy thinking.

    Context: I write a fair amount of Clojure, and in Lisps the code itself is a tree. Just like this F# parallel graph type-checker. In Lisps, one would use Macros to perform compile-time computation to accomplish something like this, I think.

    More context: Idris2 allows for first class type-driven development, where the types are passed around and used to formally specify program behavior, even down to the value of a particular definition.

    Given that this F# feature enables parallel analysis, wouldn't it make sense to do all of our development in a Lisp-like Trie structure where the types are simply part of the program itself, like in Idris2?

    Also related, is this similar to how HVM works with their "Interaction nets"?

    https://github.com/HigherOrderCO/HVM

    https://www.idris-lang.org/

    https://clojure.org/

    I'm afraid I don't even understand what the difference between code, data, and types are anymore... it used to make sense, but these new languages have dissolved those boundaries in my mind, and I am not sure how to build it back up again.

  • A History of Functional Hardware
    1 project | news.ycombinator.com | 12 Jul 2023
    Impressive presentation but I find two things missing in particular:

    * GRIN [1] - arguably a breakthrough in FP compilation; there are several implementation based on this

    * HVM [2] - parallel optimal reduction. The results are very impressive.

    [1] https://link.springer.com/chapter/10.1007/3-540-63237-9_19

    [2] https://github.com/HigherOrderCO/HVM

  • Is the abstraction of lazy-functional-purity doomed to leak?
    1 project | /r/ProgrammingLanguages | 11 Jun 2023
    Purity has nothing to do with memoization. Haskell's semantics never "rewrite under a lambda" (unlike, e.g. HVM). Calling (\_ -> e) () twice will (modulo optimizations) always perform the computation in e twice.
  • Can one use lambda calculus as an IR?
    3 projects | /r/Compilers | 6 Jun 2023
    The most recent exploration of this, that I'm aware of is HVM (another intermediate language / runtime), although this one is not actually based on the lambda calculus, but on the interaction calculus.
  • The Rust I Wanted Had No Future
    4 projects | /r/rust | 5 Jun 2023
    Then, actually unrelated but worth mentioning: HVM. Finally, something new on the functional front that isn't dependent types!
  • The Halting Problem Is Decidable on a Set of Asymptotic Probability One (2006)
    2 projects | news.ycombinator.com | 28 May 2023
  • Bachelor Thesis Topic
    1 project | /r/rust | 24 May 2023
    If you are into functional PL, how about https://github.com/HigherOrderCO/HVM? You could experiment if you could schedule that on a GPU?
  • For those of you self taught,how did you cope with distractions while using a computer ?
    2 projects | /r/ADHD_Programmers | 8 May 2023
    In the interest of seeking ways of optimizing my code, I stumbled upon http://www.rntz.net/datafun/ as a means to do incremental computations of fixpoints while avoiding redundant work. And also the idea of automatic parallelism achieved by using Interaction Nets as a model of computation https://github.com/HigherOrderCO/HVM.

Fable: F# |> BABEL

Posts with mentions or reviews of Fable: F# |> BABEL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-06.
  • Dada, an Experiement by the Creators of Rust
    9 projects | news.ycombinator.com | 6 Mar 2024
    This conversation could be referring to https://fable.io/

    Other than that, the question is indeed strange and I agree with your statements.

  • Exploring a foreign F# codebase
    4 projects | dev.to | 24 Feb 2024
    NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
  • Revisiting WASM for F#
    3 projects | dev.to | 16 Dec 2023
    I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
  • A new F# compiler feature: graph-based type-checking
    9 projects | news.ycombinator.com | 5 Nov 2023
    Fable compiler - https://fable.io/

    The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.

    Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.

  • Building React Components Using Unions in TypeScript
    15 projects | dev.to | 1 Oct 2023
    Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
  • Fable: an F# to Dart compiler
    1 project | /r/dartlang | 26 Sep 2023
  • Dart 3.1 and a retrospective on functional style programming in Dart
    7 projects | news.ycombinator.com | 17 Aug 2023
    Stuff like this: https://github.com/fable-compiler/Fable/issues/1822

    It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.

  • Elixir – Why the dot (when calling anonymous functions)?
    2 projects | news.ycombinator.com | 14 Aug 2023
    F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
  • Is it possible to write games like Pac-Man in a functional language?
    10 projects | news.ycombinator.com | 1 Jul 2023
  • URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
    1 project | /r/dotnet | 16 Jun 2023
    I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.

What are some alternatives?

When comparing HVM and Fable: F# |> BABEL you can also consider the following projects:

Kind - A next-gen functional language [Moved to: https://github.com/Kindelia/Kind2]

rescript-compiler - The compiler for ReScript.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Sutil - Lightweight front-end framework for F# / Fable. No dependencies.

SICL - A fresh implementation of Common Lisp

ClojureCLR - A port of Clojure to the CLR, part of the Clojure project

Sharp-Bilinear-Shaders - sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring

Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

fslang-suggestions - The place to make suggestions, discuss and vote on F# language and core library features

Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness

atom - A DSL for embedded hard realtime applications.

haxe - Haxe - The Cross-Platform Toolkit