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Fable: F# |> BABEL discussion
Fable: F# |> BABEL reviews and mentions
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Why F#?
It can do GUIs well, although it takes some finesse to manage user state in an immutable-first language. Check out Fable for building web apps: https://fable.io/
I don't have much experience with Scala, but I think the two languages are pretty comparable in their respective ecosystems. The biggest difference I'm aware of is that Scala has typeclasses and F# does not.
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Zod: TypeScript-first schema validation with static type inference
Why not write your code in F# and compile it to TypeScript using Fable [1]?
This way you can use native language features for discriminated unions, functional pipelines, and exhaustive pattern matching to model your domain instead of shoe-horning such functionality into a non-ML language!
Model your domain in F#, consume it in Python or C# backends and TypeScript frontends. The downside is needing to know all of these languages and run times but I think I'd rather know F# and the quirks with interacting with TypeScript than a library like Effect!
[1] https://fable.io
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Dada, an Experiement by the Creators of Rust
This conversation could be referring to https://fable.io/
Other than that, the question is indeed strange and I agree with your statements.
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Exploring a foreign F# codebase
NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
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Revisiting WASM for F#
I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
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A new F# compiler feature: graph-based type-checking
Fable compiler - https://fable.io/
The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.
Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.
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Building React Components Using Unions in TypeScript
Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
- Fable: an F# to Dart compiler
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Dart 3.1 and a retrospective on functional style programming in Dart
Stuff like this: https://github.com/fable-compiler/Fable/issues/1822
It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.
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Elixir – Why the dot (when calling anonymous functions)?
F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
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fable-compiler/Fable is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Fable: F# |> BABEL is F#.
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