HVM
Kind
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HVM | Kind | |
---|---|---|
107 | 21 | |
7,101 | 2,565 | |
2.5% | - | |
6.7 | 9.5 | |
about 2 months ago | over 1 year ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HVM
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SaberVM
Reminds me of HVM[0]
[0]https://github.com/HigherOrderCO/HVM
Really interesting to see how new lang concepts and refinements keep popping up this last decade, between Vale, Gleam, Hylo, Austral...
Linear types really opened up lots of ways to improve memory management and compilation improvements.
- GPU Survival Toolkit for the AI age: The bare minimum every developer must know
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A new F# compiler feature: graph-based type-checking
I have a tangential question that is related to this cool new feature.
Warning: the question I ask comes from a part of my brain that is currently melted due to heavy thinking.
Context: I write a fair amount of Clojure, and in Lisps the code itself is a tree. Just like this F# parallel graph type-checker. In Lisps, one would use Macros to perform compile-time computation to accomplish something like this, I think.
More context: Idris2 allows for first class type-driven development, where the types are passed around and used to formally specify program behavior, even down to the value of a particular definition.
Given that this F# feature enables parallel analysis, wouldn't it make sense to do all of our development in a Lisp-like Trie structure where the types are simply part of the program itself, like in Idris2?
Also related, is this similar to how HVM works with their "Interaction nets"?
https://github.com/HigherOrderCO/HVM
https://www.idris-lang.org/
https://clojure.org/
I'm afraid I don't even understand what the difference between code, data, and types are anymore... it used to make sense, but these new languages have dissolved those boundaries in my mind, and I am not sure how to build it back up again.
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A History of Functional Hardware
Impressive presentation but I find two things missing in particular:
* GRIN [1] - arguably a breakthrough in FP compilation; there are several implementation based on this
* HVM [2] - parallel optimal reduction. The results are very impressive.
[1] https://link.springer.com/chapter/10.1007/3-540-63237-9_19
[2] https://github.com/HigherOrderCO/HVM
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Is the abstraction of lazy-functional-purity doomed to leak?
Purity has nothing to do with memoization. Haskell's semantics never "rewrite under a lambda" (unlike, e.g. HVM). Calling (\_ -> e) () twice will (modulo optimizations) always perform the computation in e twice.
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Can one use lambda calculus as an IR?
The most recent exploration of this, that I'm aware of is HVM (another intermediate language / runtime), although this one is not actually based on the lambda calculus, but on the interaction calculus.
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The Rust I Wanted Had No Future
Then, actually unrelated but worth mentioning: HVM. Finally, something new on the functional front that isn't dependent types!
- The Halting Problem Is Decidable on a Set of Asymptotic Probability One (2006)
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Bachelor Thesis Topic
If you are into functional PL, how about https://github.com/HigherOrderCO/HVM? You could experiment if you could schedule that on a GPU?
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For those of you self taught,how did you cope with distractions while using a computer ?
In the interest of seeking ways of optimizing my code, I stumbled upon http://www.rntz.net/datafun/ as a means to do incremental computations of fixpoints while avoiding redundant work. And also the idea of automatic parallelism achieved by using Interaction Nets as a model of computation https://github.com/HigherOrderCO/HVM.
Kind
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Eliezer Yudkowsky has great news: "Parents conceiving today may have a fair chance of their kids living to see kindergarten."
As a developer of a proof assistant (Kind) I'm highly interested in this line of work. Can you point me to some of these papers? And perhaps people involved in this line of work?
- Somos os devs da HVM, o compilador Brasileiro que rodou o mundo. Vamos colocar nosso logo no /r/place?
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A list of new budding programming languages and their interesting features?
Kind: A modern proof language (though functional).
- Fornjot: A next-generation Code-CAD application
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How to handle list / contiguous array definition and implementation in a type system?
I have seen in languages like KindLang the definition of Array be like a Binary tree, but there is some magic there in the definition of the Array type that I don't understand yet. Also, I don't want to define the contiguous array further., it should be a literal contiguous array. The Kind "Word" type definition (arbitrary number of bytes) is closer to my contiguous array, but it has a similarly complex definition which like I said I don't understand.
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Type Checking as Calculation
Totally agree about the Blub Paradox, but there's definitely value in Self Types. See, for example, [Kind](https://github.com/Kindelia/Kind), which is able to type recursive data types by using Self Types.
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Please, keep in mind there is ZERO FUNDING for my projects.
For these who don't know, I'm the author of Kind and HVM. I've recently seen a criticism from an influent person in the community, who I often took as an inspiration, that made me really sad. "the guy behind this has built some impressive-sounding stuff before... it looks like his projects tend to just... go nowhere and he just abandons them and does something else?"
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Is it possible to make join work for arbitrary depths?
This is very easy with dependent types! For example, in Kind:
- A massively parallel, optimal functional runtime in Rust
- Eu acabei de lançar um dos "compiladores" mais rápidos do mundo. Apoiem o trabalho brasileiro!
What are some alternatives?
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
opencascade.js - Port of the OpenCascade CAD library to JavaScript and WebAssembly via Emscripten.
SICL - A fresh implementation of Common Lisp
CascadeStudio - A Full Live-Scripted CAD Kernel in the Browser
Sharp-Bilinear-Shaders - sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring
urweb - The Ur/Web programming language
fslang-suggestions - The place to make suggestions, discuss and vote on F# language and core library features
awesome-rust-formalized-reasoning - An exhaustive list of all Rust resources regarding automated or semi-automated formalization efforts in any area, constructive mathematics, formal algorithms, and program verification.
atom - A DSL for embedded hard realtime applications.
awesome-programming-languages - The list of an awesome programming languages that you might be interested in
Vale - Compiler for the Vale programming language - http://vale.dev/
tlaplus - TLC is a model checker for specifications written in TLA+. The TLA+Toolbox is an IDE for TLA+.