Lift VS PRayGround

Compare Lift vs PRayGround and see what are their differences.

Lift

Vulkan Path Tracer with Optix Denoiser integration (by GoncaloFDS)

PRayGround

GPU ray tracing framework using NVIDIA OptiX 7 and 8 (by sketchbooks99)
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Lift PRayGround
1 1
30 37
- -
1.8 7.9
almost 3 years ago 29 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Lift

Posts with mentions or reviews of Lift. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-29.

PRayGround

Posts with mentions or reviews of PRayGround. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Lift and PRayGround you can also consider the following projects:

hello_opengl - My "Hello World" for OpenGL.

RayTracing - Software RayTracing engine written in C++ without the usage of any libraries.

Vision - A modern cross-platform Vulkan based path tracing and 3d modeling application

fast-voxel-traversal-algorithm - A C++ implementation of the fast voxel traversal algorithm.

RayTracingInVulkan - Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

vulkan_ray_tracing_minimal_abstraction - A minimal implementation of Vulkan ray tracing.

tinyrenderer - A brief computer graphics / rendering course

RTXGI - RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache

tinyraytracer - A brief computer graphics / rendering course

CUDA.jl - CUDA programming in Julia.

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL