GodotQuadTreeModule
godot-sqlite
Our great sponsors
GodotQuadTreeModule | godot-sqlite | |
---|---|---|
1 | 18 | |
4 | 750 | |
- | - | |
0.0 | 7.5 | |
about 1 year ago | 22 days ago | |
C++ | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GodotQuadTreeModule
-
RefCounted objects are freed when they are actually still used
This is the module: https://github.com/BeLuckyDaf/GodotQuadTreeModule (assume that I've changed Reference to RefCounted)
godot-sqlite
-
Final 4.1 RC? Please test! Release candidate: Godot 4.1 RC 3
It needs to be ported for 4.1: https://github.com/2shady4u/godot-sqlite/issues/148
-
How to get SQLite godot working on android
https://github.com/2shady4u/godot-sqlite this plugin work correct, see example project
-
Efficient way to store/update information of 1,000+ characters?
Theres a addon for that, but i dont know if it works on Godot 4: https://github.com/2shady4u/godot-sqlite
-
Using Godot for non-game desktop software?
I use Godot professionally to develop apps. And it's honestly been a dream. XD There's lots of ways to hook into functionality you need. Especially with Godot's growing extension library. Speaking of which, here's a GD4 extension for SQLite: https://github.com/2shady4u/godot-sqlite/releases/tag/v4.0 :)
-
Any way to have for Dictionaries something like the "shortcuts" we have for functions?
3.X https://github.com/2shady4u/godot-sqlite/tree/master
-
best way to work with SQLite on Godot 4?
i didnt liked is how bloated, in terms of size, becomes exported app if you use sqlite as gdextension. https://github.com/2shady4u/godot-sqlite/issues/72
- How to use SQLite columns for conditions in Godot?
-
Save game using SQLite/Database?
But I suppose some issues may worth attention before using it, for example https://github.com/2shady4u/godot-sqlite/issues/112 or https://github.com/2shady4u/godot-sqlite/issues/66
-
Godot proving its worth when it comes to UI-heavy games! Little mobile football manager game I'm working on
As someone making a similar game, I use Godot Sqlite! I wouldn't use it for most stuff in gamedev, but for something like this where most of the data is tabular, it's super super super helpful if you already know SQL (which is a pretty easy transition for me since my day job is data science). Can't recommend it enough if you want to store tables of data.
- What are good ways to handle [a lot of] static data?
What are some alternatives?
sqlitebrowser - Official home of the DB Browser for SQLite (DB4S) project. Previously known as "SQLite Database Browser" and "Database Browser for SQLite". Website at:
nativelib - NativeLib is a plugin management system for Godot engine.
Depot - Structured data editor built inside VS Code
mongo-driver-godot - Unofficial MongoDB driver for Godot Engine 3.3
godot-ios-plugins
GodotFirebase - Implementations of Firebase for Godot using GDScript
wwise-godot-integration - Wwise Integration for the Godot Engine
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
MaNGOS - This is the master Information repository for MaNGOS
PostgreSQLClient - PostgreSQL connector for Godot Engine in GDScript.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-dictionary-inspector - An inspector editor for Dictionaries. But better than the built-in one.