GameNetworkingResources VS nanoem

Compare GameNetworkingResources vs nanoem and see what are their differences.

nanoem

nanoem is an MMD (MikuMikuDance) compatible implementation and its like cross-platform application mainly built for macOS. (by hkrn)
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GameNetworkingResources nanoem
9 2
6,782 262
- -
5.3 8.8
about 2 months ago 10 days ago
C C
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GameNetworkingResources

Posts with mentions or reviews of GameNetworkingResources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

nanoem

Posts with mentions or reviews of nanoem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-07.

What are some alternatives?

When comparing GameNetworkingResources and nanoem you can also consider the following projects:

UnityDoorstop - Doorstop -- run C# before Unity does!

ray-mmd - 🎨 The project is designed to create a physically-based rendering at mikumikudance.

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development

msquic - Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

Riptide - Lightweight C# networking solution for multiplayer games.

libvips - A fast image processing library with low memory needs.

netmon_cli - A simple and lightweight terminal packet sniffer.

sqlitestudio - A free, open source, multi-platform SQLite database manager.

unity-libs-nuget - Template for generating stripped Unity game libs nugets

flecs - A fast entity component system (ECS) for C & C++

mc-mesher - marching cubes mesh generator for c++, c#, and unity

rayjs - Javascript bindings for raylib in a single ~3mb executable