GreenSock-JS
PixiJS
GreenSock-JS | PixiJS | |
---|---|---|
97 | 116 | |
18,681 | 42,552 | |
1.4% | 0.8% | |
4.7 | 9.9 | |
4 months ago | 6 days ago | |
JavaScript | TypeScript | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GreenSock-JS
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React Refs Ritual: Managing Focus, Selections, and More.
This direct manipulation allows you to leverage robust animation libraries like GSAP or Anime.js, which require direct DOM access to perform optimally.
- Where the hell do I create these nice animations
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An Afternoon with SVGs | Frontend Challenge Entry
I've been looking for a small project to do that would let me play with Greensock (GSAP), specifically a bit with some SVG files I generated with Corel Vector. When I saw the frontend challenge and had an afternoon at work with downtime between a few projects, I knew it'd be a great opportunity to explore a bit!
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A Visual Interactive Guide to Bloom Filters
https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :)
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How to Add Animations to your React App Using GSAP
The GreenSock Animation Platform (GSAP) is a web animation library that provides the logic for adding animation to any site powered by JavaScript. React, being built on top of JavaScript, falls under this category. GSAP is an extremely fun animation tool to use because it offers a great deal of flexibility, you can animate anything using GSAP — texts, images, scroll actions, SVGs, UI interactions, anything!
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Implement Smooth Scrolling & Parallax Effect in Next.js using Lenis and GSAP
GSAP (GreenSock Animation Platform)
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Workflow for creating animated assets
If you want animations look into GSAP
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3D Card with Embedded Links Using Three.js and Blender
gsap
- Anime.js – A lightweight JavaScript animation library
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Best Animation Libraries For React🎉
Green Sock has over 16,400 GitHub stars and 400k weekly NPM downloads.
PixiJS
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Release Radar • March 2024 Edition
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten years now! 😮.
- Ask HN: Tips to get started on my own server
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JavaScript Libraries That You Should Know
6. Pixi.js
- JSON Canvas – An open file format for infinite canvas data
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A Visual Interactive Guide to Bloom Filters
https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :)
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My thought on different engines
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself.
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Not only Unity...
PixiJS (MIT/TypeScript) https://github.com/pixijs/pixijs
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Rebuilding Isometric World
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi.
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Ask HN: Possible to make a game engine in the browser?
https://openarena.live/
There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines
Of those, BabylonJS seems pretty powerful for 3D: https://www.babylonjs.com/games/
Or PixiJS for 2D: https://pixijs.com/
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Consider web technologies for game development
https://pixijs.com/ is more of a 2D rendering framework, but powerful and very fast
What are some alternatives?
anime.js - JavaScript animation engine
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
framer/motion - Open source, production-ready animation and gesture library for React
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
aos - Animate on scroll library
react-canvas - High performance <canvas> rendering for React components
velocity - Accelerated JavaScript animation.
A-Frame - :a: Web framework for building virtual reality experiences.
three.js - JavaScript 3D Library.
Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps
animate.css - 🍿 A cross-browser library of CSS animations. As easy to use as an easy thing.
cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.