GPU-Passthrough-Manager VS d8vk

Compare GPU-Passthrough-Manager vs d8vk and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
GPU-Passthrough-Manager d8vk
8 35
261 463
- -
2.3 8.4
about 1 year ago about 1 month ago
C++ C++
GNU General Public License v3.0 only zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GPU-Passthrough-Manager

Posts with mentions or reviews of GPU-Passthrough-Manager. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.

d8vk

Posts with mentions or reviews of d8vk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-11.

What are some alternatives?

When comparing GPU-Passthrough-Manager and d8vk you can also consider the following projects:

libvirt_win10_vm

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

dxvk-native - D3D9/11 but it runs natively on Linux!

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

ToGL - Direct3D to OpenGL abstraction layer

dxvk-caches - /OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!

wine-nine-standalone - Build Gallium Nine support on top of an existing WINE installation

dxvk-async

Whisky - A modern Wine wrapper for macOS built with SwiftUI

WidescreenFixesPack - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.