d8vk
dxwrapper
d8vk | dxwrapper | |
---|---|---|
35 | 33 | |
462 | 1,111 | |
- | - | |
8.4 | 9.4 | |
about 1 month ago | 7 days ago | |
C++ | C | |
zlib License | zlib License |
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d8vk
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Install D8VK to Lutris prefix, how?
You can find more information about D8VK and its installation here: [D8VK GitHub Repository](https://github.com/AlpyneDreams/d8vk)
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Direct3D 8 to Vulkan translator D8VK 'production-ready' 1.0 is out now
the release has a tabular comparison: https://github.com/AlpyneDreams/d8vk/releases/tag/d8vk-v1.0
If you manually installed a 3rd party d3d8 -> d3d9 translation layer, that would indeed be rendered using DXVK since DXVK implements d3d9. See the table at the bottom of the 1.0 release: https://github.com/AlpyneDreams/d8vk/releases/tag/d8vk-v1.0
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Early 2000s rally games were so good
Ps. d8vk came out today. Helps with some of these old DX8 games.
- D8vk Version 1.0
- D8VK Release v1.0 (Vulkan translation layer of Direct3D 8 for DXVK)
- D8VK Release v1.0 (Vulkan translation of Direct3D 8 for DXVK)
dxwrapper
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SimCity Classic - Guide to Installation (Windows / DOSBox)
Then, download this and place the files inside the game directory (C:\Program Files\Maxis\SimCity Classic).
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Ask HN: Best way to play old games that require Windows 98/XP?
There's also dxwrapper that implements old DirectDraw/3D interfaces with newer D3D9 api for better compatibility with newer Windows versions:
https://github.com/elishacloud/dxwrapper
- Porting IV renderer from DX9 to DX11. Is it possible?
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DON'T buy "The Space Bar" (1997) re-release on Steam!
FYI: The Space Bar re-release features Elisha Riedlinger's DxWrapper (https://github.com/elishacloud/dxwrapper), whose config file is otherwise stock with just FullScreen enabled. I strongly believe they didn't properly test it.
- Linux genuinely gives me less issues than Windows
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RTX Remix?
RTX Remix uses a custom d3d9.dll though so you additionally need another wrapper such as https://github.com/elishacloud/dxwrapper to customize which dll should be loaded since by default d3d8to9 uses the default system file which will result in translated calls not being redirected to the path tracer used by Remix.
- RADV Lands Shader Caching For Graphics Pipeline Libraries
- playing Diablo 1 on windows 7. how do I fix the colors?
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I just got GTA IV: Complete Edition on Steam. Do I HAVE to downgrade or can I play as is?
If you have a GPU that supports DXVK (Basically it forces DXVK to run the game in Vulkan intsead of it's usual DirectX 9, which the DX9 version hates GTA IV and while GTA IV hates DX9 back) and has more than 2GB of VRAM (DirectX Vulkan), then I HIGHLY recommend it: https://github.com/doitsujin/dxvk/releases (Use this guide to install it: http://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html. If you want aliasing AND DXVK, use this guide: http://ant-sh.blogspot.com/2021/01/antialiasing-with-dxvk-and-gta-iv.html. If your GPU doesn't support Vulkan, use DxWrapper: https://github.com/elishacloud/dxwrapper/releases).
- L.O.K. Blood Omen 2 RTX Remix
What are some alternatives?
d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
dxvk-native - D3D9/11 but it runs natively on Linux!
dgVoodoo2 - Glide/DirectX implementation on D3D11/12
renderdoc - RenderDoc is a stand-alone graphics debugging tool.
Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
ToGL - Direct3D to OpenGL abstraction layer
DDrawCompat - DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11
dxvk-caches - /OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!
TRLAU-menu-hook - Reverse engineering, menu and patches for Tomb Raider Anniversary, Legend and Underworld.