GMEdit
Bento
GMEdit | Bento | |
---|---|---|
7 | 1 | |
295 | 36 | |
- | - | |
8.0 | 9.0 | |
12 days ago | 7 months ago | |
JavaScript | Game Maker Language | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GMEdit
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Exporting Code as a PDF
You can grab GMEdit to open the objects in a single "file" and then copy the code out that way. GMEdit is at https://yellowafterlife.itch.io/gmedit and it's free
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Best engine for quick prototyping?
Make it quicker by editing your projects on the GMEdit IDE which is free. Even quicker with GMLive which isn't free but not expensive either. Even quicker with some of jujuadams libraries, specifically input and scribble.
- Change the GUI?
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Changing fonts and background color in GMEdit?
This is a bit of a hard question to answer if you're not well versed in GMEdit (https://yellowafterlife.itch.io/gmedit), but hopefully someone here knows how to solve this issue for me.
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Does Gms2 have this feature?
GMEdit by YAL has this iirc
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Config file not working when attempting to learn to mod. Somebody please help the less tech savvy here
Install the Beta Version of GMEdit
- GMEdit
Bento
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UI library: What would you like?
Do you know Bento ? https://github.com/JujuAdams/bento
What are some alternatives?
Stitch - Python Remote Administration Tool (RAT)
stitch - A Gamemaker Studio 2 Pipeline Development Kit. A CLI and Node.JS API for creating GMS2 pipelines. Includes cross-project imports, batch-creating/updating sprites and sounds, texture page management, and more.
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
uiZ - Fully Fledged Game Maker GUI Framework
GM-Online-Framework - Warp is a feature-rich framework for multiplayer games, written in GMS2.3 and NodeJS (previously GM-Online-Framework) [Moved to: https://github.com/evolutionleo/Warp]
pixel-perfect-object-based-collision - This is the pixel-perfect object-based collision tutorial code for GameMaker (as of IDE v2023.1.1.62).
GML-OOP - Library of constructors operating primary GameMaker functionalities.
HgPatcher - A universal GameMaker patch format!
YYDebugView - A small tool for viewing code inside .yydebug files generated by GameMaker when running from IDE. Intended for code recovery.
iota - Miniature delta time and time dilation library for GameMaker 2022 LTS
gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.