GMEdit VS HgPatcher

Compare GMEdit vs HgPatcher and see what are their differences.

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GMEdit HgPatcher
7 2
295 9
- -
8.0 0.0
12 days ago almost 2 years ago
JavaScript C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GMEdit

Posts with mentions or reviews of GMEdit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.

HgPatcher

Posts with mentions or reviews of HgPatcher. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-29.
  • How do I combine mods (SURVEY_PROGRAM)
    2 projects | /r/Underminers | 29 Apr 2022
    You could apply both to separate files, then generate a patch in a version-indifferent format. I'm not sure if you would get better results applying base > xDelta Ribbit > HgPatcher co-op or base > xDelta co-op > HgPatcher Ribbit, and if neither work you're pretty much out of luck without refactoring the code yourself.
  • Does anyone have a copy of UTPatcher I can download?
    1 project | /r/UnderModders | 18 Nov 2021
    Hello! I recently created a similar, but entirely unique tool, for this purpose. It is called HgPatcher! Here is a video where I describe how the tool is used.

What are some alternatives?

When comparing GMEdit and HgPatcher you can also consider the following projects:

Stitch - Python Remote Administration Tool (RAT)

UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)

Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

GM-Online-Framework - Warp is a feature-rich framework for multiplayer games, written in GMS2.3 and NodeJS (previously GM-Online-Framework) [Moved to: https://github.com/evolutionleo/Warp]

DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!

GML-OOP - Library of constructors operating primary GameMaker functionalities.

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

YYDebugView - A small tool for viewing code inside .yydebug files generated by GameMaker when running from IDE. Intended for code recovery.

iota - Miniature delta time and time dilation library for GameMaker 2022 LTS

Bento - UI framework for GameMaker

uiZ - Fully Fledged Game Maker GUI Framework