GMEdit
HgPatcher
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GMEdit
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Exporting Code as a PDF
You can grab GMEdit to open the objects in a single "file" and then copy the code out that way. GMEdit is at https://yellowafterlife.itch.io/gmedit and it's free
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Best engine for quick prototyping?
Make it quicker by editing your projects on the GMEdit IDE which is free. Even quicker with GMLive which isn't free but not expensive either. Even quicker with some of jujuadams libraries, specifically input and scribble.
- Change the GUI?
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Changing fonts and background color in GMEdit?
This is a bit of a hard question to answer if you're not well versed in GMEdit (https://yellowafterlife.itch.io/gmedit), but hopefully someone here knows how to solve this issue for me.
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Does Gms2 have this feature?
GMEdit by YAL has this iirc
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Config file not working when attempting to learn to mod. Somebody please help the less tech savvy here
Install the Beta Version of GMEdit
- GMEdit
HgPatcher
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How do I combine mods (SURVEY_PROGRAM)
You could apply both to separate files, then generate a patch in a version-indifferent format. I'm not sure if you would get better results applying base > xDelta Ribbit > HgPatcher co-op or base > xDelta co-op > HgPatcher Ribbit, and if neither work you're pretty much out of luck without refactoring the code yourself.
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Does anyone have a copy of UTPatcher I can download?
Hello! I recently created a similar, but entirely unique tool, for this purpose. It is called HgPatcher! Here is a video where I describe how the tool is used.
What are some alternatives?
Stitch - Python Remote Administration Tool (RAT)
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
GM-Online-Framework - Warp is a feature-rich framework for multiplayer games, written in GMS2.3 and NodeJS (previously GM-Online-Framework) [Moved to: https://github.com/evolutionleo/Warp]
DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
GML-OOP - Library of constructors operating primary GameMaker functionalities.
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
YYDebugView - A small tool for viewing code inside .yydebug files generated by GameMaker when running from IDE. Intended for code recovery.
iota - Miniature delta time and time dilation library for GameMaker 2022 LTS
Bento - UI framework for GameMaker
uiZ - Fully Fledged Game Maker GUI Framework