Bento
uiZ
Bento | uiZ | |
---|---|---|
1 | 3 | |
36 | 7 | |
- | - | |
9.0 | 0.0 | |
7 months ago | almost 3 years ago | |
Game Maker Language | Yacc | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Bento
-
UI library: What would you like?
Do you know Bento ? https://github.com/JujuAdams/bento
uiZ
-
What is currently the easiest and the most efficient way to make menus and GUI in GMS 2?
You can try uiZ: https://github.com/TtheCreator/uiZ From feedback that I've gotten, it does have somewhat of a learning curve. However what you get back from it is the most complete UI system. (parent-child system, windows, panels, frameset, grids, many widgets) Also it is very fast by only updating parts of the UI that require to be updated. It's well documented and has gotten tutorials to get you started!
-
GMS need video support and GUI system
You could try uiZ: https://github.com/TtheCreator/uiZ
-
UI library: What would you like?
(just kidding nog actually angry). I'm the person who made uiZ as a UI library. It has quite a big range of features and components and is modular so you can make your own elements. It's free for non-commercial use and I've made both text and video so you can try it if you want. If you don't want to try, I'm interested in knowing why. No hard feelings or anything. https://github.com/Tthecreator/uiZ
What are some alternatives?
GMEdit - A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
stitch - A Gamemaker Studio 2 Pipeline Development Kit. A CLI and Node.JS API for creating GMS2 pipelines. Includes cross-project imports, batch-creating/updating sprites and sounds, texture page management, and more.
pixel-perfect-object-based-collision - This is the pixel-perfect object-based collision tutorial code for GameMaker (as of IDE v2023.1.1.62).
useful-gml-scripts - Useful GML Scripts
gamemaker-studio - 🧛🏻♂️ Dark theme for GameMaker Studio 2
gml-min-assert - A comprehensive minimalistic unit testing library for GameMaker Studio 2.3