uiZ VS DeepCopy.gml

Compare uiZ vs DeepCopy.gml and see what are their differences.

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uiZ DeepCopy.gml
3 1
7 10
- -
0.0 2.2
almost 3 years ago about 1 year ago
Yacc Game Maker Language
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

uiZ

Posts with mentions or reviews of uiZ. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-12.
  • What is currently the easiest and the most efficient way to make menus and GUI in GMS 2?
    1 project | /r/gamemaker | 4 Jun 2021
    You can try uiZ: https://github.com/TtheCreator/uiZ From feedback that I've gotten, it does have somewhat of a learning curve. However what you get back from it is the most complete UI system. (parent-child system, windows, panels, frameset, grids, many widgets) Also it is very fast by only updating parts of the UI that require to be updated. It's well documented and has gotten tutorials to get you started!
  • GMS need video support and GUI system
    1 project | /r/gamemaker | 4 Jun 2021
    You could try uiZ: https://github.com/TtheCreator/uiZ
  • UI library: What would you like?
    2 projects | /r/gamemaker | 12 Apr 2021
    (just kidding nog actually angry). I'm the person who made uiZ as a UI library. It has quite a big range of features and components and is modular so you can make your own elements. It's free for non-commercial use and I've made both text and video so you can try it if you want. If you don't want to try, I'm interested in knowing why. No hard feelings or anything. https://github.com/Tthecreator/uiZ

DeepCopy.gml

Posts with mentions or reviews of DeepCopy.gml. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing uiZ and DeepCopy.gml you can also consider the following projects:

GMEdit - A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!

gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.

Bento - UI framework for GameMaker

HgPatcher - A universal GameMaker patch format!

useful-gml-scripts - Useful GML Scripts

Clean-Shapes - Antialiased primitives library for GameMaker Studio 2023.1

gamemaker-studio - 🧛🏻‍♂️ Dark theme for GameMaker Studio 2

SNAP - Data format converters for GameMaker LTS 2022

gml-min-assert - A comprehensive minimalistic unit testing library for GameMaker Studio 2.3

InputCandy - Awesome gamepad support for GameMaker Studio 2 games.

STANNcam - An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart

dotobj - .obj/.mtl loader, written in native GML, for GameMaker LTS 2022