FoundryVTT-Sequencer
This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros. (by fantasycalendar)
foundryvtt-drag-ruler
A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them (by manuelVo)
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FoundryVTT-Sequencer | foundryvtt-drag-ruler | |
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22 | 14 | |
36 | 38 | |
- | - | |
7.9 | 5.6 | |
6 months ago | about 1 month ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FoundryVTT-Sequencer
Posts with mentions or reviews of FoundryVTT-Sequencer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-21.
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Does anyone know of a replacement for the module Maestro?
This can definitely be done with Sequencer but it isn't necessarily going to be the easiest thing in the world. Automated Animations might also help, but I haven't used it in a while.
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Handy 5e Modules List
FoundryVTT-Sequencer - Sequencer is a powerful module that lets you play visual effects in your scenes, attaching them to tokens or other elements, animating them, quickly and easily removing them, play sounds for all or specific players, run macros one after another in a controlled way, and so much more.
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Is there a way to place multiple templates with a single spell?
I don't use it myself so I can't say for certain, but I believe this should be possible with the Sequencer Module.
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Foundry VTT module suggestions?
Sequencer v2.4.3 Bugs URL
- Screen effects
- Solutions for Flame Tongue Sword and other similar lighting effects
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Automated Animations question
Isn't sequencer update 2.3.0 for v10? https://github.com/fantasycalendar/FoundryVTT-Sequencer/releases/tag/2.3.0
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Setting music in different moments
However the module "Sequencer" supports a function (via macros you'll need to create) that allow for playing a file at a particular starting point. See the documentation here.
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N00b Qs from Roll20 veteran
That said, the special effects functionality of FXMaster is not being developed any further actively and might actually be removed in a future release. This is because there now is a module that does it quite a bit better: https://github.com/fantasycalendar/FoundryVTT-Sequencer, so you might want to take a look at that (JB2A also integrates with it, e.g.). FXMaster will instead focus on particle effects (the weather effects) and filter effects.
foundryvtt-drag-ruler
Posts with mentions or reviews of foundryvtt-drag-ruler.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
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Handy 5e Modules List
foundryvtt-drag-ruler - his module shows a ruler when you drag a token or measurement template to inform you how far you've dragged it from its start point. Additionally, if you're using a grid, the spaces the token will travel though will be colored depending on your tokens speed. By default, three colors are being used: green for spaces that your token can reach by walking normally are colored green, spaces that can only be reached by dashing will be colored yellow and spaces that cannot be reached with the token's speed will be colored red. If you're using a gridless map the ruler color will change to convey this information.
- Setting/module recommendations to ease transition from roll20 to foundryvtt
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Foundry VTT module suggestions?
Drag Ruler v1.13.2 Bugs URL
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What VTT is best suited for Pathfinder?
Drag Ruler: https://github.com/manuelVo/foundryvtt-drag-ruler (requires socketlib)
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48 Useful V10-Compatible Modules [5e]
Drag Ruler - Allows tokens to display a ruler indicating how much they are about to move. Can create waypoints to make a token move between multiple destination points.
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At long last it's here: Drag Ruler for Foundry v10
I've just released Drag Ruler v1.13.0, which is the first official Drag Ruler version to support Foundry v10. A lot of code had to be changed for this release, so it's quite possible that some bugs have crept in that weren't present in Drag Ruler v1.12. If you find anything, please report it in the Drag Ruler bug tracker.
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Enhanced Terrain Layer not working properly
The module uses Drag Ruler iirc as it's source of measurement. Drag Ruler does not work with V10. There is an interim update (not released by the Drag Ruler author) but not sure if it works with ETL
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Riizu's Module Cheat Sheet
Drag Ruler: Ruler display on movement
- Module to Display Weapon and Spell Ranges
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Necessary/Useful Modules & current version update?
Drag Ruler
What are some alternatives?
When comparing FoundryVTT-Sequencer and foundryvtt-drag-ruler you can also consider the following projects:
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
quick-insert
FoundryVTT-Tagger
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
redux-saga - An alternative side effect model for Redux apps
rolladvantage-token-stamp-2-foundry
foundry-user-latency - Simple FoundryVTT plugin to display players' pings next to their name.
about-time
fvtt-advanced-macros - Use handlebars templating, recursive macro calls and call macros with arguments or directly from chat.
Nathans-DnD5e-Foundry-Modules - A list of modules that I personally use for my Foundry DnD5e games, along with my preferred settings for each.
FoundryVTT-TokenEase
token-mold
FoundryVTT-Sequencer vs JB2A_DnD5e
foundryvtt-drag-ruler vs quick-insert
FoundryVTT-Sequencer vs FoundryVTT-Tagger
foundryvtt-drag-ruler vs FVTT-TokenHUDWildcard
FoundryVTT-Sequencer vs redux-saga
foundryvtt-drag-ruler vs rolladvantage-token-stamp-2-foundry
FoundryVTT-Sequencer vs foundry-user-latency
foundryvtt-drag-ruler vs about-time
FoundryVTT-Sequencer vs fvtt-advanced-macros
foundryvtt-drag-ruler vs Nathans-DnD5e-Foundry-Modules
FoundryVTT-Sequencer vs FoundryVTT-TokenEase
foundryvtt-drag-ruler vs token-mold