FoundryVTT-Sequencer
foundry-user-latency
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FoundryVTT-Sequencer | foundry-user-latency | |
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22 | 6 | |
36 | 4 | |
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7.9 | 6.1 | |
6 months ago | 9 months ago | |
JavaScript | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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FoundryVTT-Sequencer
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Does anyone know of a replacement for the module Maestro?
This can definitely be done with Sequencer but it isn't necessarily going to be the easiest thing in the world. Automated Animations might also help, but I haven't used it in a while.
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Handy 5e Modules List
FoundryVTT-Sequencer - Sequencer is a powerful module that lets you play visual effects in your scenes, attaching them to tokens or other elements, animating them, quickly and easily removing them, play sounds for all or specific players, run macros one after another in a controlled way, and so much more.
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Is there a way to place multiple templates with a single spell?
I don't use it myself so I can't say for certain, but I believe this should be possible with the Sequencer Module.
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Foundry VTT module suggestions?
Sequencer v2.4.3 Bugs URL
- Screen effects
- Solutions for Flame Tongue Sword and other similar lighting effects
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Automated Animations question
Isn't sequencer update 2.3.0 for v10? https://github.com/fantasycalendar/FoundryVTT-Sequencer/releases/tag/2.3.0
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Setting music in different moments
However the module "Sequencer" supports a function (via macros you'll need to create) that allow for playing a file at a particular starting point. See the documentation here.
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N00b Qs from Roll20 veteran
That said, the special effects functionality of FXMaster is not being developed any further actively and might actually be removed in a future release. This is because there now is a module that does it quite a bit better: https://github.com/fantasycalendar/FoundryVTT-Sequencer, so you might want to take a look at that (JB2A also integrates with it, e.g.). FXMaster will instead focus on particle effects (the weather effects) and filter effects.
foundry-user-latency
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Foundry VTT module suggestions?
User Latency v1.3.8 Bugs URL
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Petition to incorporate Latency into the native client
I own the library Ping Logger which just adds in the latency of all the current users next to their name. I find it incredibly helpful and useful, especially when people get hiccups. If you see someone spike to 2000 or something, you can expect to just wait for them to come back.
- Why are my players' pings terrible on Oracle?
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Hosting games, some questions
You can check if the lag is network related with https://foundryvtt.com/packages/ping-logger
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Internet crushes with more than one player
We had a similar thing occur in our Starfinder game, though the symptoms were more widespread and affected everyone. The slowdown affected everyone: simply moving across the canvas took ages, and actions took very long to show up in the chat log. This would also show up in the Ping Logger output as a very high ping (12k ping, which is 12 seconds, the time it took any one of our computers to querry the host's computer).
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N00b Qs from Roll20 veteran
I would advise trying self-hosting first and if it works well for you then you're good to go. If you have lag, then perhaps look into a hosting platform. I'd also advise getting the Ping Logger mod. It shows the ping speed for each user next to their name. That way you can see if any lag is user specific or if all users are having issues.
What are some alternatives?
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
FoundryVTT-Tagger
animated-spell-effects - A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
redux-saga - An alternative side effect model for Redux apps
fvtt-lib-wrapper - Library for Foundry VTT which provides module developers with a simple way to modify core Foundry VTT code, while reducing the likelihood of conflict with other modules.
fvtt-advanced-macros - Use handlebars templating, recursive macro calls and call macros with arguments or directly from chat.
CoC7-FoundryVTT - An unofficial implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop
FoundryVTT-TokenEase
Smart-Target - A module to target with Alt+Click and show portraits instead of colored pips to indicate targets
Glasscord - [BUGFIXES ONLY, SUPPORT WILL DROP MAR 1, 2021] Injecting composition effects into Electron applications!
moulinette-core - FoundryVTT module which provides a set of tools for DMs for managing assets.