FoundryVTT-Sequencer
This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros. (by fantasycalendar)
Smart-Target
A module to target with Alt+Click and show portraits instead of colored pips to indicate targets (by theripper93)
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FoundryVTT-Sequencer | Smart-Target | |
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22 | 5 | |
36 | 13 | |
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7.9 | 4.8 | |
6 months ago | 2 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FoundryVTT-Sequencer
Posts with mentions or reviews of FoundryVTT-Sequencer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-21.
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Does anyone know of a replacement for the module Maestro?
This can definitely be done with Sequencer but it isn't necessarily going to be the easiest thing in the world. Automated Animations might also help, but I haven't used it in a while.
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Handy 5e Modules List
FoundryVTT-Sequencer - Sequencer is a powerful module that lets you play visual effects in your scenes, attaching them to tokens or other elements, animating them, quickly and easily removing them, play sounds for all or specific players, run macros one after another in a controlled way, and so much more.
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Is there a way to place multiple templates with a single spell?
I don't use it myself so I can't say for certain, but I believe this should be possible with the Sequencer Module.
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Foundry VTT module suggestions?
Sequencer v2.4.3 Bugs URL
- Screen effects
- Solutions for Flame Tongue Sword and other similar lighting effects
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Automated Animations question
Isn't sequencer update 2.3.0 for v10? https://github.com/fantasycalendar/FoundryVTT-Sequencer/releases/tag/2.3.0
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Setting music in different moments
However the module "Sequencer" supports a function (via macros you'll need to create) that allow for playing a file at a particular starting point. See the documentation here.
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N00b Qs from Roll20 veteran
That said, the special effects functionality of FXMaster is not being developed any further actively and might actually be removed in a future release. This is because there now is a module that does it quite a bit better: https://github.com/fantasycalendar/FoundryVTT-Sequencer, so you might want to take a look at that (JB2A also integrates with it, e.g.). FXMaster will instead focus on particle effects (the weather effects) and filter effects.
Smart-Target
Posts with mentions or reviews of Smart-Target.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
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Handy 5e Modules List
Smart-Target - allows customization and ease of use for Foundry's targeting system.
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PF2e modules
Not PF2e-specific, I'd also recommend Smart Target, which lets players target tokens with either Alt+Click, or simply a click (configurable).
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Foundry VTT module suggestions?
Smart Target v0.9.7 Bugs URL
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Necessary/Useful Modules & current version update?
Smart-Target
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Can a GM deselect player's targets?
In addition to Easy Target, which others have recommended, if you're on 0.8.X there's Smart Target which makes it so that clicking on a token you don't own targets / un-targets it. Easier than the "double right click" rigamarole.
What are some alternatives?
When comparing FoundryVTT-Sequencer and Smart-Target you can also consider the following projects:
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
foundry-mods
FoundryVTT-Tagger
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
redux-saga - An alternative side effect model for Redux apps
fvtt-module-permission-viewer - Foundry VTT Module for displaying entity permissions
foundry-user-latency - Simple FoundryVTT plugin to display players' pings next to their name.
monks-active-tiles
fvtt-advanced-macros - Use handlebars templating, recursive macro calls and call macros with arguments or directly from chat.
monks-enhanced-journal
FoundryVTT-TokenEase
touch-vtt - Introduces touch screen support to FoundryVTT
FoundryVTT-Sequencer vs JB2A_DnD5e
Smart-Target vs foundry-mods
FoundryVTT-Sequencer vs FoundryVTT-Tagger
Smart-Target vs foundryvtt-smart-doors
FoundryVTT-Sequencer vs redux-saga
Smart-Target vs fvtt-module-permission-viewer
FoundryVTT-Sequencer vs foundry-user-latency
Smart-Target vs monks-active-tiles
FoundryVTT-Sequencer vs fvtt-advanced-macros
Smart-Target vs monks-enhanced-journal
FoundryVTT-Sequencer vs FoundryVTT-TokenEase
Smart-Target vs touch-vtt