Fossilize VS DXVKache

Compare Fossilize vs DXVKache and see what are their differences.

Fossilize

A serialization format for various persistent Vulkan object types. (by ValveSoftware)

DXVKache

Collection of DXVK cache files for games running with DXVK (by MohrJonas)
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Fossilize DXVKache
23 1
516 21
1.2% -
7.8 3.3
4 days ago about 2 years ago
C++ Kotlin
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Fossilize

Posts with mentions or reviews of Fossilize. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-01.

DXVKache

Posts with mentions or reviews of DXVKache. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-06.

What are some alternatives?

When comparing Fossilize and DXVKache you can also consider the following projects:

box86 - Box86 - Linux Userspace x86 Emulator with a twist, targeted at ARM Linux devices

dxvk-caches - /OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!

vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

dxvk-async

steam-runtime - A runtime environment for Steam applications

SteamVR-for-Linux - Issue tracker for the Linux port of SteamVR

UnrealEngine

gamemode - Optimise Linux system performance on demand

gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]

wine - Wine with a bit of extra spice

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine