FontainebleauDemo
OpenCAGE
FontainebleauDemo | OpenCAGE | |
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2 | 7 | |
1,062 | 234 | |
0.0% | - | |
0.0 | 8.4 | |
over 1 year ago | about 1 month ago | |
C# | C# | |
- | MIT License |
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FontainebleauDemo
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Slightly panning the camera away from the center of screen based on player's movement.
Scene is a modified version of Unity's [Fontainebleau](https://github.com/Unity-Technologies/FontainebleauDemo) demo.
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A windy morning in the mountains.
Hey! I'm using a script from Unity's Fontainebleau demo to render a quad mesh with the the standard shader and emissive material. Then I turn up the diffusion up to 10 in the post processing stack's bloom, which gives it the soft glow. If your scene is small enough, you can simply parent the quad mesh to your main camera, otherwise you might have to use a second camera or shader to get it to render behind everything.
OpenCAGE
- Aliens: Dark Descent - Official Pre-Order Trailer
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[Matt Filer] OpenCAGE Ver. 0.9.3.0 is now available for Alien: Isolation!
Direct link to the github page
- Need help with modding
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Almost managed to get away scot clean
A programmer named Matt Filer has created a program to see the innards of the behavior tree of the alien. OpenCAGE. https://github.com/MattFiler/OpenCAGE It's an open source program to read the game files. CAGE stands for Creative Assemble Game Engine which is the programming interface that was used by Creative Assembly. Using OpenCAGE it has been found that if you have flamed the alien at any point during the nest area it will either set a vent ambush or it will drop and rush you as you pass the vent. So there is an RNG + scripted drop in that exit area depending on your actions.
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Maybe my settings are absolutely wrong. But with MotherVR and a Vive headset I can NOT read menu text at all.
I have no idea about VR but that sounds like a scaling thing in the VR. Also, as I said OpenCage which is a mod tool for the game enables some settings inside the game: https://github.com/MattFiler/OpenCAGE Mostly this is for modifying the game environment and behavior tree but there is a configuration menu edit option in configuration editor > Graphics Settings Editor. Enable Stereo mode. Oculus Rift, 3D TV and Anaglyph.
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Can someone please tell me what file to edit the Alien's vision?
You can use this software to mod the game and the alien https://github.com/MattFiler/OpenCAGE
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A mod to re-enable the health bar on nightmare mode? I've found mods to remove the HUD on lower difficulties but I've not found ones that do the opposite.
There is a full mod suite called OpenCAGE. It was designed from the ground up for making modifications to Alien Isolation: https://github.com/MattFiler/OpenCAGE
What are some alternatives?
buildtool - A powerful automation tool for quickly and easily generating builds with Unity.
Alien-Isolation-Audio-Extractor - A simple tool to export and name sound files within Alien: Isolation.
unity-package-wizard - Command-line wizard to simplify the creation of unity packages.
pk3DS - Pokémon (3DS) ROM Editor & Randomizer
ChromaTower - A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"
LegendaryExplorer - Editor toolset for Mass Effect Trilogy and Mass Effect Legendary Edition
UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.
Stoats-Stuff - The Several "Unwanted Libarrys"
ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
gnoll - Mod SDK & loader for Gnomoria
OpenKCC - Open Source Kinematic Character Controller for Unity
cities-skylines-2-mod-template - Starter template for Cities Skylines 2 modding with BepInEx and Harmony