FlyDangerous
EDDLite
FlyDangerous | EDDLite | |
---|---|---|
17 | 11 | |
261 | 36 | |
- | - | |
6.4 | 4.9 | |
about 2 months ago | about 2 months ago | |
C# | C# | |
GNU General Public License v3.0 only | Apache License 2.0 |
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FlyDangerous
- Working π§βπon a VR mecha π€ game mode thing
- I am excited to share the trailer of my vr whitewater kayaking game
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Is Fly Dangerous the next best thing?
It was never really intended to be a replacement (all the plant stuff happened way after I started work on it!) but rather a fun little training ground side-project which has slowly become its' own thing. That said if you wanna help drive the direction of the development, we discuss a lot of features and stuff on the discord and the game is open source so please feel free to get involved in whatever ways you can (even if that's just lending your opinion on the current state of the game or filing bugs or whatever!) <3
- Just fancied up the Steam page for my first game, what do people think? :)
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Fly Dangerous Major Update (Free, Open-Source, Multi-Platform Space Flying meets TrackMania kind of game)
Itch: https://jukibom.itch.io/fly-dangerous Github: https://github.com/jukibom/FlyDangerous
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What is the most motion sickness inducing VR Game you've played?
Yeeeah that took me a while to get used to as well (actually got used to the game flat screen first, that definitely helped!) but when I did I started working on a whole game around the concept because I love flying like a lunatic in VR :D
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Fly Dangerous is a FREE / open source crossover between Elites flight model and Trackmanias game mechanics and it just hit Steam in Early Access today!
Yes! That's on the roadmap
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"Just add multiplayer"
Oh lord, I learned this the hard way and it consumed my life for months.
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Adding a simplified gamepad control scheme on top of a 6dof flight sim (with code in comments)
As usual the code for this flight controller is here and is reliant on a flight assist model detailed here.
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VFX Graph + Floating Origin for infinite distance world space particles
It's smooth because it's pretty simple, and the floating origin script operates in fixed update and everything using it subscribes to an event to make sure all corrections are in the same timestep.
EDDLite
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I found a very strange planet in the black with an extremely high orbital eccentricity (0.9926), to the point where it breaks the ornery view of its orbital trajectory
(In case you haven't done so yet I suggest running EDDiscovery or EDDLite so it'll be recorded/updated to EDAstro.)
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Starting My Deep Space Journey
My personal choice at the moment is EDMC; it has plugin support with some being very useful for exploration. Already mentioned is EDDiscovery - this is a more 'full on' tool but it's packed with features. There's also a new-ish one I've not yet tried myself that's designed to be far more light-weight; EDDLite.
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What is the next best third party resource for a new player?
So another very light weight tool to consider that's almost purely for contributing data to the EDDN: EDDLite. It doesn't do much else aside from automatic screenshots converting and offering direct links to your ship build etc.
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Exploration: what to scan?
If you are exploring in the black, mapping new systems, you would also need to run something like EDDI or EDDLite configured to send data to ESDM.net for the best experience.
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ICARUS Terminal now shows biological, geological and other signal sources
It is still best to use something like EDDI or EDDLite to send data EDSM but ICARUS Terminal will blend that data with your local scan data to provide real time updates to a second screen as you explore when using a Discovery Scanner, Full Spectrum Scanner or Surface Scanner.
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Out in the Black, what unicorns might exist?
EDDiscovery or EDDiscovery Lite (also EDMC can be used) I haven't even dug into the wealth of information gathered by EDD myself yet, but for me at least the main purpose of one of these applications is to automatically scan and upload your discoveries to data networks like EDSM and EDAstro, in an attempt to track the discoveries of the galaxy.
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What is the best way to earn some quick cash?
Homepage: https://github.com/EDDiscovery/EDDLite/releases/
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Engineering and the materials needed not adding up.
If you don't like the features, at least consider EDDLite for the real time benefits, complete data reporting, and, perhaps most important, giving back to the community and improving the game and tools for everyone.
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A story about a lich inspiring me to visit Lich
EDDiscovery Lite
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Easy EDSM sync / Elite Log Agent?
Exactly what EDDLite is for!
What are some alternatives?
bindED - This VoiceAttack plugin reads keybindings in Elite:Dangerous and stores them as VoiceAttack variables.
EDDiscovery - Captains log and 3d star map for Elite Dangerous
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
EDDI - Companion application for Elite Dangerous
Mindustry - The automation tower defense RTS
EDMarketConnector - Downloads commodity market and other station data from the game Elite: Dangerous for use with all popular online and offline trading tools.
NG-FPS - An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.
ArtemisScannerTracker - An EDMC plugin that keeps track of the exobiology scanner of a CMDRs Artemis suit in ED:Odyssey
Godot - Godot Engine β Multi-platform 2D and 3D game engine
EDMC-Canonn - Project Athens: EDMC plugin to automatically collect accurate science data from the galaxy and coordinate missions
icarus - ICARUS Terminal for Elite Dangerous