FlyDangerous
EDDI
FlyDangerous | EDDI | |
---|---|---|
17 | 56 | |
261 | 434 | |
- | 1.4% | |
6.4 | 9.1 | |
about 2 months ago | 7 days ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FlyDangerous
- Working π§βπon a VR mecha π€ game mode thing
- I am excited to share the trailer of my vr whitewater kayaking game
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Is Fly Dangerous the next best thing?
It was never really intended to be a replacement (all the plant stuff happened way after I started work on it!) but rather a fun little training ground side-project which has slowly become its' own thing. That said if you wanna help drive the direction of the development, we discuss a lot of features and stuff on the discord and the game is open source so please feel free to get involved in whatever ways you can (even if that's just lending your opinion on the current state of the game or filing bugs or whatever!) <3
- Just fancied up the Steam page for my first game, what do people think? :)
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Fly Dangerous Major Update (Free, Open-Source, Multi-Platform Space Flying meets TrackMania kind of game)
Itch: https://jukibom.itch.io/fly-dangerous Github: https://github.com/jukibom/FlyDangerous
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What is the most motion sickness inducing VR Game you've played?
Yeeeah that took me a while to get used to as well (actually got used to the game flat screen first, that definitely helped!) but when I did I started working on a whole game around the concept because I love flying like a lunatic in VR :D
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Fly Dangerous is a FREE / open source crossover between Elites flight model and Trackmanias game mechanics and it just hit Steam in Early Access today!
Yes! That's on the roadmap
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"Just add multiplayer"
Oh lord, I learned this the hard way and it consumed my life for months.
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Adding a simplified gamepad control scheme on top of a 6dof flight sim (with code in comments)
As usual the code for this flight controller is here and is reliant on a flight assist model detailed here.
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VFX Graph + Floating Origin for infinite distance world space particles
It's smooth because it's pretty simple, and the floating origin script operates in fixed update and everything using it subscribes to an event to make sure all corrections are in the same timestep.
EDDI
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A Question about voice attack.
GitHub link
- Fire group management and lack of key bindings
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I need help
Alternatively, because Elite doesn't bother to tell you why, download and use a program called EDDI. It will tell you why you aren't able to dock. If it's purely betno pads are available, just wait. It will tell you if the size requirements aren't right either.
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Exploration: what to scan?
If you are exploring in the black, mapping new systems, you would also need to run something like EDDI or EDDLite configured to send data to ESDM.net for the best experience.
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ICARUS Terminal now shows biological, geological and other signal sources
It is still best to use something like EDDI or EDDLite to send data EDSM but ICARUS Terminal will blend that data with your local scan data to provide real time updates to a second screen as you explore when using a Discovery Scanner, Full Spectrum Scanner or Surface Scanner.
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Is there an EDMC (or similar) plugin that can send triggers to Joystick Gremlin?
This. Voice Attack + EDDI integration can do it:
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Hey, brand new commander here: I've heard it's dangerous to go to the Sol system, why is that?
GitHub link for EDDI. I love this program. It's my COVAS on steroids and is customizable to the extreme. Official Forum link for EDDI
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I better not need to farm Horizons materials ever again...
Elite Dangerous Data Interface
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[Elite Dangerous] How to detect if something is already on?
EDDI as a plugin for VA which gives you access to loads of variables and statuses within VA to build commands with. For example {BOOL:Status lights on} would tell you if vehicle lights are on or off. (Note it should automatically start as plugin with VA, it can be started standalone but it's very talkative by default and will conflict with VA).
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Guys I was using one of those third party websites to find and sell void oples but when I went to sell the value was 150k but the site showed 450k why could this be ?
One such software is the Elite Dangerous Data Interface (EDCD/EDDI). There are others too like the EDMC. Once configured. EDDI integrates data with several different 3rd-party resources such as EDDB, EDSM, EDDN, VoiceAttack and others.
What are some alternatives?
bindED - This VoiceAttack plugin reads keybindings in Elite:Dangerous and stores them as VoiceAttack variables.
EDDiscovery - Captains log and 3d star map for Elite Dangerous
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
VoiceAttack-profiles - A collection of VoiceAttack profiles that I use to play Elite:Dangerous
Mindustry - The automation tower defense RTS
EDMarketConnector - Downloads commodity market and other station data from the game Elite: Dangerous for use with all popular online and offline trading tools.
NG-FPS - An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.
ed-scout - An Elite Dangerous companion app to simplify finding unexplored worlds
EDDLite - Elite Dangerous Discovery Lite - Journal reader, Inara/EDSM/EDDN/Corolis/EDSY integration
AutoHotkey - AutoHotkey - macro-creation and automation-oriented scripting utility for Windows.
Godot - Godot Engine β Multi-platform 2D and 3D game engine
EliteAPI - π .NET library for Elite: Dangerous. In-game events, in-game state, keybindings.