FastNoise2Bindings VS Noise-Extras

Compare FastNoise2Bindings vs Noise-Extras and see what are their differences.

FastNoise2Bindings

Bindings for FastNoise2 noise generation library (by Auburn)

Noise-Extras

Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves. (by KdotJPG)
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FastNoise2Bindings Noise-Extras
2 22
19 23
- -
0.0 4.4
over 1 year ago 4 months ago
C# Java
- Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FastNoise2Bindings

Posts with mentions or reviews of FastNoise2Bindings. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

Noise-Extras

Posts with mentions or reviews of Noise-Extras. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

What are some alternatives?

When comparing FastNoise2Bindings and Noise-Extras you can also consider the following projects:

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

FastNoise_CSharp - FastNoise C# Version

gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

Icaria-Noise - A highly-optimized C# noise-function library.

webgl-noise - Procedural Noise Shader Routines compatible with WebGL

UltraNoiseNodeGraph

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

world - A set of tools for wide world generation and manipulation

Scattered-Biome-Blender - Smooth transitions over biome borders using scattered point evaluations.