Fabled-Engine VS oscli

Compare Fabled-Engine vs oscli and see what are their differences.

Fabled-Engine

Self Study on developing a game engine using wgpu as the rendering API. Learning as I go. (by KDahir247)

oscli

Real time audio visualisation using WGPU (by 0xfourzerofour)
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Fabled-Engine oscli
1 2
24 21
- -
0.0 10.0
2 days ago over 1 year ago
Rust Rust
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Fabled-Engine

Posts with mentions or reviews of Fabled-Engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.
  • What's everyone working on this week (1/2022)?
    8 projects | /r/rust | 3 Jan 2022
    Building a custom game engine with rust (first time ever creating a game engine). https://github.com/KDahir247/Fabled-Engine Always wanted to be a game engine engineer, so what better project then a project that matches the doorway to my future aspire.

oscli

Posts with mentions or reviews of oscli. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Fabled-Engine and oscli you can also consider the following projects:

mapplot - A map plotter library for Rust.

noice - Active noise control for your cheap headphones ; ) You're welcome

rust_os - My hobby operating system microkernel written in Rust

3D-Cellular-Automata-WGPU - 3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)

tcpstate - Abstract TCP socket implementation in Rust

nuance - A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.

strop - Stochastically generates machine code

nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU

umgebung - Cross-Platform Reality Simulator

wgpu-mc - Rust-based replacement for the default Minecraft renderer

gloo - A modular toolkit for building fast, reliable Web applications and libraries with Rust and WASM

nom - Rust parser combinator framework