FAudio
wine
FAudio | wine | |
---|---|---|
9 | 35 | |
526 | 2,909 | |
0.4% | 1.4% | |
8.0 | 9.9 | |
7 days ago | about 15 hours ago | |
C++ | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FAudio
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Proton 7 is out with TONS of improvements!
More recently, the FAudio project provided an open source implementation of XAudio2, which was eventually integrated into Wine. However, since the WMA codec may still be patent-encumbered, Wine has not included a WMA decoder. This is why certain linux distros and other sources (maybe including Steam?) provide a special build of FAudio that uses ffmpeg or gstreamer for WMA decoding.
- FAudio 22.02 GStreamer removed
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Wine 7.0 released
It will absolutely help Proton, because Proton is a version of Wine bundled with some other things, like DXVK and FAudio.
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Wine 6.22 released
It was actually a SDL bug.
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Is wine moving away from gstreamer in the near future?
Or is it Faudio that's removing gstreamer support? *GStreamer support will be fully removed in the first release after Wine 7.0.
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FAudio 21.11
It will use mfplat https://github.com/FNA-XNA/FAudio/pull/253
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Proton 6.3-1 released
Updated FAudio to 21.03.05.
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FNA 21.03 Release
FAudio 21.03: https://github.com/FNA-XNA/FAudio/releases/tag/21.03
wine
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Why SciPy builds for Python 3.12 on Windows are a minor miracle
Sometimes when a detail of Windows isn't documented, the Wine source code can be useful. Have you tried looking at it for details of win64 SEH? For example:
https://github.com/wine-mirror/wine/blob/master/dlls/ntdll/e...
https://github.com/wine-mirror/wine/blob/master/dlls/msvcrt/...
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RIP, WordPad
Source code: https://github.com/wine-mirror/wine/tree/master/programs/wor...
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DirectX 12 Support on macOS
It's Wine with some special sauce (Apple couldn't reuse VKD3D because they chose to invent Metal rather than stick with OpenGL/Vulkan so they had to build their graphics translation themselves). Crossover is built on the same technology. In fact, Apple's brew script literally links to Crossover's sources: https://raw.githubusercontent.com/apple/homebrew-apple/main/...
Things like the crypto API should be implemented if you can find the reference for your specific API calls here: https://github.com/wine-mirror/wine/tree/master/dlls/crypt32
Apple's version of Wine is aimed at developers, though. It shouldn't take too long for someone to make an app or script to easily set up environments with the developer runtime, but I doubt they'll support it as well as Valve supports Proton. If your application of choice doesn't need any fancy graphics, there's a decent chance Wine/Crossover can already run it anyway, no need to mess with Apple's SDK.
With the M2 Max outputting 28fps at 1080p (screenshot linked), I wouldn't expect too much from the gaming performance of this thing, though.
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Ask HN: Who is hiring? (May 2023)
Not the OP, but Github's stats on https://github.com/wine-mirror/wine say the current Wine codebase is 95.1% C, 0.3% C++
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Show HN: Generate commit messages using GPT-3
Take a look at Wine's commit log. It's really well curated. https://github.com/wine-mirror/wine/commits/master
- Looking to build a stripped down linux distro with *only* wine 🍷 !!
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Wine GE proton 7-33 released
Fixes Overwatch 2 game freeze after a few seconds in game. After a long bisect it was found that wine-mirror/wine@4bf9d24 from upstream wine wine 7.13 and higher needed to be backported.
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how do I install anomaly on linux?
git clone https://github.com/wine-mirror/wine \ cd wine \ ./configure \ make \ make install \ wine ./Anomaly.exe
- Rust on linux - update
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Proton troubleshooting in the Internet (tm) manner?
Well, I personally can't confirm nor deny that (the only "old" game I play is Plants vs Zombies (2009), and surprisingly it still works great with latest Proton). But the reality is that Wine/Proton are very large and complex projects, developed by pretty much just reverse engineering Windows; Couple this with the fact that a lot of changes happen in-between versions (especially in Wine), and even though an one-line change fixes an issue, it might end up breaking something, elsewhere. My point is, it's almost inevitable not to break stuff eventually. This is why Valve gives us older Proton versions to choose from.
What are some alternatives?
Proton - Compatibility tool for Steam Play based on Wine and additional components
winapps - Run Windows apps such as Microsoft Office/Adobe in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration.
FNA3D - FNA3D - 3D Graphics Library for FNA
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
wine-mono
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds
ProtonUp-Qt - Install and manage GE-Proton, Luxtorpeda & more for Steam and Wine-GE & more for Lutris with this graphical user interface.
Whisky - A modern Wine wrapper for macOS built with SwiftUI
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Whisky - A modern Wine wrapper for macOS built with SwiftUI [Moved to: https://github.com/Whisky-App/Whisky]