FAudio
FNA3D
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FAudio | FNA3D | |
---|---|---|
9 | 6 | |
525 | 255 | |
0.6% | 1.2% | |
7.6 | 8.5 | |
5 days ago | 10 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FAudio
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Proton 7 is out with TONS of improvements!
More recently, the FAudio project provided an open source implementation of XAudio2, which was eventually integrated into Wine. However, since the WMA codec may still be patent-encumbered, Wine has not included a WMA decoder. This is why certain linux distros and other sources (maybe including Steam?) provide a special build of FAudio that uses ffmpeg or gstreamer for WMA decoding.
- FAudio 22.02 GStreamer removed
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Wine 7.0 released
It will absolutely help Proton, because Proton is a version of Wine bundled with some other things, like DXVK and FAudio.
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Wine 6.22 released
It was actually a SDL bug.
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Is wine moving away from gstreamer in the near future?
Or is it Faudio that's removing gstreamer support? *GStreamer support will be fully removed in the first release after Wine 7.0.
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FAudio 21.11
It will use mfplat https://github.com/FNA-XNA/FAudio/pull/253
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Proton 6.3-1 released
Updated FAudio to 21.03.05.
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FNA 21.03 Release
FAudio 21.03: https://github.com/FNA-XNA/FAudio/releases/tag/21.03
FNA3D
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Trying to get Terraria to work ( efficiently )
Clone the GitHub repo I linked (git clone --recursive https://github.com/FNA-XNA/FNA3D) and follow the instructions given in the README on how to build it (you will need to have git, cmake, make, and the the development libs of SDL2 installed).
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Is Monogame still the preferred framework if using Csharp? Anything that utilizes Vulkan available yet?
fna is another popular XNA implementation. They track vulkan renderer progress here and appear to be past "Release Candidate" and are now working on "Vulkan By Default".
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FNA 21.04
Update to FNA3D 21.04
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FNA 21.03 Release
FNA3D 21.03: https://github.com/FNA-XNA/FNA3D/releases/tag/21.03
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How does Monogame fare with 3D?
For an alternative to MonoGame, there's FNA3D which is built on FNA.
What are some alternatives?
Proton - Compatibility tool for Steam Play based on Wine and additional components
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
wine-mono
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
BetterSpades - BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!
ProtonUp-Qt - Install and manage GE-Proton, Luxtorpeda & more for Steam and Wine-GE & more for Lutris with this graphical user interface.
waifu2x-ncnn-vulkan - waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
wine
MomentumEngine - Momentum is a game development framework designed to be simple and straight forward to setup.
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Mono - Mono open source ECMA CLI, C# and .NET implementation.