UnrealEngine VS ODE

Compare UnrealEngine vs ODE and see what are their differences.

ODE

Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode (by thomasmarsh)
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UnrealEngine ODE
122 1
- 121
- -
- 5.0
- 3 months ago
C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnrealEngine

Posts with mentions or reviews of UnrealEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-29.

ODE

Posts with mentions or reviews of ODE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-31.

What are some alternatives?

When comparing UnrealEngine and ODE you can also consider the following projects:

CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.

coin - Coin3D core library

capnproto-rust - Cap'n Proto for Rust

UnrealEngine - UnrealEngine 1998

Defragr - Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Quake-III-Arena - Quake III Arena GPL Source Release

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

Smooth-Networked-Movement-Plugin - Public Repository so anyone can push updates to the plugin. [Moved to: https://github.com/Reddy-dev/SMN2]

Godot - Godot Engine – Multi-platform 2D and 3D game engine

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]