EntityComponentSystemSamples VS ecs-unityintegration

Compare EntityComponentSystemSamples vs ecs-unityintegration and see what are their differences.

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EntityComponentSystemSamples ecs-unityintegration
23 1
6,833 21
1.0% -
4.8 1.8
5 days ago 11 months ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EntityComponentSystemSamples

Posts with mentions or reviews of EntityComponentSystemSamples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.

ecs-unityintegration

Posts with mentions or reviews of ecs-unityintegration. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-10.

What are some alternatives?

When comparing EntityComponentSystemSamples and ecs-unityintegration you can also consider the following projects:

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

SimpleSIMD - Easy to use SIMD accelerated Array and Span methods

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

unity_browser - Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser

Svelto.ECS - Svelto ECS C# Entity Component System

libm - A port of MUSL's libm to Rust.

ecs - Elastic Common Schema

UniteAustinTechnicalPresentation

ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

ecs-faq - Frequently asked questions about Entity Component Systems

EgoCS - EgoCS: An Entity (GameObject) Component System framework for Unity3D