MLEM VS mgcb-msbuilder

Compare MLEM vs mgcb-msbuilder and see what are their differences.

MLEM

Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling. (by Ellpeck)

mgcb-msbuilder

Replace .mgcb files with MSBuild properties in your MonoGame project (by seclerp)
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MLEM mgcb-msbuilder
1 1
77 3
- -
8.7 4.1
about 1 month ago about 2 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MLEM

Posts with mentions or reviews of MLEM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-25.
  • Spritesheet Implementatoin
    2 projects | /r/monogame | 25 May 2023
    MLEM is a library for monogame that has spritesheets and animations. As well as Monogame.Extended. Both open source libraries you can look at for inspiration, or use if you don't want to write your own.

mgcb-msbuilder

Posts with mentions or reviews of mgcb-msbuilder. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing MLEM and mgcb-msbuilder you can also consider the following projects:

MonoGame.Extended - Extensions to make MonoGame more awesome

CSemVer.GitBuild - Automated Constrained Semantic Versioning for Git repos

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

NsDepCop - NsDepCop is a static code analysis tool that helps to enforce namespace dependency rules in C# projects. No more unplanned or unnoticed dependencies in your system.

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

SeasonsPlatformer - A simple platformer using monogame

ultraviolet - The Ultraviolet Framework is a .NET game development framework written in C#.

Monofoxe - Foxes made Monogame easy.

Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.