MLEM
MonoGame.Extended
MLEM | MonoGame.Extended | |
---|---|---|
1 | 6 | |
77 | 1,372 | |
- | 0.7% | |
8.7 | 8.5 | |
about 1 month ago | 20 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
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MLEM
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Spritesheet Implementatoin
MLEM is a library for monogame that has spritesheets and animations. As well as Monogame.Extended. Both open source libraries you can look at for inspiration, or use if you don't want to write your own.
MonoGame.Extended
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What other frameworks have you tried?
MG.Extended.Tiled serialization is just XML, if you know how to deserialize XML, you can just read in your maps using System.Xml
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Spritesheet Implementatoin
MLEM is a library for monogame that has spritesheets and animations. As well as Monogame.Extended. Both open source libraries you can look at for inspiration, or use if you don't want to write your own.
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How easy is Monogame for a beginner coming from game engines?
Monogame has a good number of libraries, ranging from utility and QOL stuff all the way up to something like Nez, a huge library completely reworks how Monogame works.
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How do i flip a sprite in monogame with this code?
Here are your draw methods for monogame extended sprite https://github.com/craftworkgames/MonoGame.Extended/blob/a3373ac26d90c9801b71b55679f1199fa4ec22a6/src/cs/MonoGame.Extended/Sprites/SpriteExtensions.cs
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any alternatives to processing or p5js for C#
It seems to have the ability to draw geometry (and much more -> https://github.com/craftworkgames/MonoGame.Extended/blob/develop/src/cs/MonoGame.Extended/Math/ShapeExtensions.cs
- New to monogame and I just make a new open source for sprite animation
What are some alternatives?
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
Myra - UI Library for MonoGame, FNA and Stride
SeasonsPlatformer - A simple platformer using monogame
MonoGame - One framework for creating powerful cross-platform games.
mgcb-msbuilder - Replace .mgcb files with MSBuild properties in your MonoGame project
MonoGame.Extended-samples
ultraviolet - The Ultraviolet Framework is a .NET game development framework written in C#.
awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects
quake-console - Quake-style console for MonoGame
penumbra - 2D lighting with soft shadows for MonoGame