MLEM VS SeasonsPlatformer

Compare MLEM vs SeasonsPlatformer and see what are their differences.

MLEM

Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling. (by Ellpeck)
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MLEM SeasonsPlatformer
1 1
77 3
- -
8.7 2.7
about 1 month ago about 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MLEM

Posts with mentions or reviews of MLEM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-25.
  • Spritesheet Implementatoin
    2 projects | /r/monogame | 25 May 2023
    MLEM is a library for monogame that has spritesheets and animations. As well as Monogame.Extended. Both open source libraries you can look at for inspiration, or use if you don't want to write your own.

SeasonsPlatformer

Posts with mentions or reviews of SeasonsPlatformer. We have used some of these posts to build our list of alternatives and similar projects.
  • I made a platformer in monogame prototype :)
    1 project | /r/monogame | 24 Apr 2021
    I made a platformer in monogame+extended+tiledsharp. I was too lazy to make a video :P so here's the public repo Yeah the code is messy coz I wrote it in hurry Just read the readme if you can't make a head or tail of it The collision part is the most important ;) https://github.com/Lioncat2002/SeasonsPlatformer

What are some alternatives?

When comparing MLEM and SeasonsPlatformer you can also consider the following projects:

MonoGame.Extended - Extensions to make MonoGame more awesome

Monofoxe - Foxes made Monogame easy.

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

mgcb-msbuilder - Replace .mgcb files with MSBuild properties in your MonoGame project

ultraviolet - The Ultraviolet Framework is a .NET game development framework written in C#.