mgcb-msbuilder VS CSemVer.GitBuild

Compare mgcb-msbuilder vs CSemVer.GitBuild and see what are their differences.

mgcb-msbuilder

Replace .mgcb files with MSBuild properties in your MonoGame project (by seclerp)

CSemVer.GitBuild

Automated Constrained Semantic Versioning for Git repos (by UbiquityDotNET)
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mgcb-msbuilder CSemVer.GitBuild
1 1
3 0
- -
4.1 10.0
about 2 years ago about 2 years ago
C# PowerShell
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mgcb-msbuilder

Posts with mentions or reviews of mgcb-msbuilder. We have used some of these posts to build our list of alternatives and similar projects.

CSemVer.GitBuild

Posts with mentions or reviews of CSemVer.GitBuild. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-01.

What are some alternatives?

When comparing mgcb-msbuilder and CSemVer.GitBuild you can also consider the following projects:

NsDepCop - NsDepCop is a static code analysis tool that helps to enforce namespace dependency rules in C# projects. No more unplanned or unnoticed dependencies in your system.

Nerdbank.GitVersioning - Stamp your assemblies, packages and more with a unique version generated from a single, simple version.json file and include git commit IDs for non-official builds.

SeasonsPlatformer - A simple platformer using monogame

GitVersion - From git log to SemVer in no time

MLEM - Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.

Release It! 🚀 - 🚀 Automate versioning and package publishing

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

semantic-release - :package::rocket: Fully automated version management and package publishing

Monofoxe - Foxes made Monogame easy.

ms-build-examples - Provides simple MS-Build task examples

Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.