EasyOpenVR
VirtualMotionCapture
EasyOpenVR | VirtualMotionCapture | |
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1 | 2 | |
30 | 753 | |
- | - | |
4.8 | 8.3 | |
8 days ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
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EasyOpenVR
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Is there a way to use the index controllers raw data for controlling motors?
Seems you're already sorted, but I'll provide a few links as well 😋 OpenVR2WS is a project I made for my own purposes, includes a demo page, provides all kinds of data from SteamVR over websockets. And EasyOpenVR is my C# convenience class, although you mentioned C++ so perhaps not super helpful in this case 😅 And yeah, OpenVRInputTest is a super small sample project for input too.
VirtualMotionCapture
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Quick Question About VR and Model Tracking
Virtual Motion Capture is another free option which allows you to add your VRM model into the software and use your VR headset's trackers to move your model (Granted I prefered Liv's movements more). If you pay for their Japanese Paitron-like thing (300 yen, around $2.5 dollars) you'll gain access to the ability to send that tracking data over to vSeeface which would be preferable as neither of these two softwares provide bone physics or other customization that vseeface allows.
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Full Body Tracking
I suspect she is most likely uses something like Vseeface or VirtualMotionCapture (which integrates into VSeeface) and then loads that into her character app. Unfortunately the exact app might not be known. The character modeller for the new 3d model is jjinomu, who works in VRM format. Which means it's possible it could be anything from Unity to Luppet, VRoid Studio and some others. (Odds are though it's an off the shelf solution, as few vtubers are doing Unity/Unreal specific work.)
What are some alternatives?
TurnSignal - An anti-cable-twisting management utility for SteamVR.
ViRe - A open-source VR mocap studio built in Unity
EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
VRigUnity - VRM hand tracking using mediapipe
OpenVR2Key - Simulates key presses from SteamVR input
InputSystem - An efficient and versatile input system for Unity.
EditorXR - Author XR in XR
BoxVR-Playlist-Manager - A Windows based playlist manager for the VR fitness game BoxVR
GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions
SuperScreenShotterVR - Extends SteamVR screenshot functionality
nomai-vr - Outer Wilds VR Mod with 6DOF tracking and full motion control support
arc-vr - ARC-VR is a Unity framework/toolbox intended for the development of psychology studies in VR