DotnetRuntimeBootstrapper
Harmony
DotnetRuntimeBootstrapper | Harmony | |
---|---|---|
7 | 26 | |
255 | 4,835 | |
- | - | |
7.6 | 8.9 | |
5 days ago | 7 days ago | |
C# | C# | |
MIT License | MIT License |
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DotnetRuntimeBootstrapper
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Dotnet Wrapper
I finally found the Reddit Post I was looking for it, it was to this github https://github.com/Tyrrrz/DotnetRuntimeBootstrapper
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Deploy Self-Contained .NET Apps Without Packaging the Runtime
It rolls over with app.config. Runs on CLR 2.0 on Win7 and CLR 4.0 on everything else. https://github.com/Tyrrrz/DotnetRuntimeBootstrapper/blob/master/DotnetRuntimeBootstrapper.AppHost/App.config
- DotnetRuntimeBootstrapper: replaces default exe shim generated for Windows desktop apps with a bootstrapper that can install .NET Core Runtime automatically
Harmony
- How to make mods?
- Learning how to mod
- [Gordianquest] Mod amplificateur de butin
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Fast Script Reload - Hot Reload implementation for Unity is now open source!
Some more details https://github.com/pardeike/Harmony/issues/424
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Set return value of method called by method in unit test
Here's what you're looking for.
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Why use { get; set; } at all?
Probably a little out of your scope but the library Harmony you can write patches (detours) on methods. Using get/set instead of a field would allow you to override the property's method. Let's say you wanted to write something to always have the name uppercase. You could patch the constructor and set this.name = this.name.ToUpper() but that field is publicly assignable so you can't really enforce that. On the other hand with a property you can override the set method to say this._name = value.ToUpper().
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Python's "Disappointing" Superpowers
It's kind of a subtle distinction that I think was lost between the posted article and the original article it was responding to, but I don't think the kinds of reflection capabilities that Roslyn provides is what the author intended. The specific example given in the referenced article for "Higher-order programs" specifically refers to the ability to replace function implementations at runtime without interrupting the program, and specifically calls out hot-code reloading (such as what Java provides) as a deficient form of similar functionality. This is closer to the type of functionality libraries like Harmony provide, but even that solution requires including the library and instrumenting your code ahead of time.
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Reverse engineering integrity checks in Black Ops 3
https://github.com/pardeike/Harmony harmony lets you patch functions at runtime, kind of like a dll injection / memory edit
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Loot amplifier mod
Download Harmony 2 and put net472 version of the library into GordianQuest_Data\Managed
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Replace class method from DLL with my own
I'd recommend looking into Harmomy and seeing if you're able to use it. It makes modifying DLLs pretty convenient.
What are some alternatives?
NetBeauty2 - Move a .NET Framework/.NET Core app runtime components and dependencies into a sub-directory and make it beauty.
Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.
ModernWpf - Modern styles and controls for your WPF applications
Fody - Extensible tool for weaving .net assemblies
Chromely - Build Cross Platform HTML Desktop Apps on .NET using native GUI, HTML5, JavaScript, CSS, Owin, AspNetCore (MVC, RazorPages, Blazor)
Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]
quick-picture-viewer - 🖼️ Lightweight, versatile desktop image viewer for Windows. The best replacement for the default Windows photo viewer.
UnrealCLR - Unreal Engine .NET 6 integration
dotnet-affected - .NET tool for determining which projects are affected by a set of changes. Useful for large projects or monorepos.
UniTask - Provides an efficient allocation free async/await integration for Unity.
PowerToys - Windows system utilities to maximize productivity
InjectFix - InjectFix is a hot-fix solution library for Unity