Doom8088 VS dhewm3

Compare Doom8088 vs dhewm3 and see what are their differences.

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Doom8088 dhewm3
3 31
128 1,722
- 2.2%
9.7 7.9
16 days ago 25 days ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Doom8088

Posts with mentions or reviews of Doom8088. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-31.

dhewm3

Posts with mentions or reviews of dhewm3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

What are some alternatives?

When comparing Doom8088 and dhewm3 you can also consider the following projects:

Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.

fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come

jSH - A Javascript scripting engine for DOS

dhewm3-controller-support - dhewm 3 main repository

libi86 - Attempt to reimplement non-standard C library facilities (e.g. <conio.h>) used in MS-DOS programs, for IA-16 GCC & ACK ― mirror of https://gitlab.com/tkchia/libi86 • Ubuntu packages for cross-compilation at https://launchpad.net/%7Etkchia/+archive/ubuntu/build-ia16/ • DJGPP/MS-DOS binaries at https://github.com/tkchia/libi86/releases

UnrealTournamentPatches

FastLZ - Small & portable byte-aligned LZ77 compression

RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

wine-nine-standalone - Build Gallium Nine support on top of an existing WINE installation

DIYDoom - An attempt to understand how DOOM engine works

Q-Zandronum - A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks

vkDOOM3 - Vulkan DOOM 3 port based on DOOM 3 BFG Edition