DirectX-Headers
Official DirectX headers available under an open source license (by microsoft)
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ (by microsoft)
DirectX-Headers | DirectXTK12 | |
---|---|---|
6 | 6 | |
515 | 1,405 | |
1.6% | 1.2% | |
6.4 | 7.9 | |
about 1 month ago | 1 day ago | |
C | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DirectX-Headers
Posts with mentions or reviews of DirectX-Headers.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-30.
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Microsoft's upscaling technology
I think there was speculation that people were drawing a line between "well, nvidia's stuff is using deep learning, and MS have DirectML (machine learning) as part of directx, so..." but nothing ever came of it. I certainly don't think anything was announced otherwise you'd be able to find it over on places like the DX team blog and other developers would be talking about it.
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Where can I learn directx 12 from?
DirectX Developer Blog
- DirectX 12 Helper libraries?
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Will MS Direct Storage need PCIe 4.0 NVMes?
Released and actually adopted by developers, and then seeing a benefit in games. I'd love to see it patched into existing games but I'm not counting on seeing it in a big way for PC soon. I don't think it's been mentioned in the notes for upcoming versions of windows or the DX blog after the announcement, although it wouldn't be at all surprising if they've got private channels to some developers
- Official DirectX headers available under an open source license
- Microsoft released their official DirectX-Headers under an open source license?!
DirectXTK12
Posts with mentions or reviews of DirectXTK12.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-30.
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Learning DirectX 12 in 2023
DirectXTK 12 (includes SimpleMath and other goodies)
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Reject support, return to Stack Overflow. - Microsoft
Looks like that's from https://github.com/microsoft/DirectXTK12, an open-source DX12 tool kit
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How do I create a terrain with DirectX 8?
For example: https://github.com/microsoft/DirectXTK12
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How to handle multithreading in concept.
or https://github.com/microsoft/DirectXTK12/wiki/Getting-Started
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Where can I learn directx 12 from?
DirectX Tool Kit for DirectX 12
- DirectX 12 Helper libraries?
What are some alternatives?
When comparing DirectX-Headers and DirectXTK12 you can also consider the following projects:
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
DirectXTex - DirectXTex texture processing library