DetailsMetadataExtension
KawaiiPhysics
DetailsMetadataExtension | KawaiiPhysics | |
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1 | 7 | |
24 | 1,727 | |
- | - | |
1.6 | 7.0 | |
about 1 year ago | 14 days ago | |
C++ | C++ | |
MIT License | MIT License |
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DetailsMetadataExtension
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Lock/fade editable variables?
now for the good news ! https://github.com/rfsheffer/DetailsMetadataExtension
KawaiiPhysics
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Stylized hair animation question.
Github for Kawaii Physics plugin
- How to give weight to hair that has physics?
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Do you have any "Must have" assets from the marketplace?
KawaiiPhysics - Not on marketplace, but it is the best way to get cosmetic dynamics with the best result and its easy (designer friendly) to setup
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What's the difference between USkinnedMeshComponent and USkeletalMeshComponent?
I am attempting to update the Kawaii Physics plugin to work with UE 5.1. Upon compiling, I am given the following error:
- How and Why is the Marketplace so awful?
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[Help] - Anim Dynamics Confusion
Honestly, I don't know why it shortens for you, but if you are trying to implement hair and ear physics, I'd highly suggest to look at Kawaii Physics. It's a free plugin for UE4 (probably ported to UE5 at this point), and a more and more AAA games are using it (new Shin Megami tensei, Scarlet nexus) Check it out here: https://github.com/pafuhana1213/KawaiiPhysics
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How to achieve cloth simulation with morphs?
Controlling physics in the Anim BP using Anim Dynamics/Kawaii Physics
What are some alternatives?
UnrealPakViewer - 查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
SteamBridge - An Unreal Engine implementation of the Steamworks API.
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
PistolWhip-UE4 - Pistol Whip clone in Unreal Engine 4
UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
OrbitalMarket - Enhanced marketplace platform for the Unreal Engine marketplace
UE4EnhancedCodeFlow - This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.
RE-UE4SS - Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
VoxelPlugin - Voxel Plugin for Unreal Engine