DepthMask-Unity-Shader
Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks. (by doomlaser)
HucreAR
Augmented Reality Cell Organels App (by yessGlory17)
DepthMask-Unity-Shader | HucreAR | |
---|---|---|
2 | 1 | |
137 | 9 | |
- | - | |
10.0 | 0.0 | |
over 1 year ago | almost 3 years ago | |
ShaderLab | ShaderLab | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DepthMask-Unity-Shader
Posts with mentions or reviews of DepthMask-Unity-Shader.
We have used some of these posts to build our list of alternatives
and similar projects.
- Is it possible to create a transparent material with a culling mask like in the camera?
-
How to Make Mask For Opaques
I tried using a depth mask from a shader i found, https://github.com/doomlaser/DepthMask-Unity-Shader But it only works on transparent materials. I thought i could improvise by making the ground transparent, but this causes some weird issues of objects displaying in front of the ground when they're not(even objects on the same material)
HucreAR
Posts with mentions or reviews of HucreAR.
We have used some of these posts to build our list of alternatives
and similar projects.
-
HucreAR is released!
Github Link : https://github.com/yessGlory17/HucreAR
What are some alternatives?
When comparing DepthMask-Unity-Shader and HucreAR you can also consider the following projects:
AR-Card - A Personalized Visiting Card that floats in AR space.
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
SierpinskiGasketUnity - An implementation of the Sierpinski Gasket using Unity's GL class
Unity-Theme - Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.
chemistry-ar - This is an AR app for my school project
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.