DepthMask-Unity-Shader VS HucreAR

Compare DepthMask-Unity-Shader vs HucreAR and see what are their differences.

DepthMask-Unity-Shader

Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks. (by doomlaser)
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DepthMask-Unity-Shader HucreAR
2 1
137 9
- -
10.0 0.0
over 1 year ago almost 3 years ago
ShaderLab ShaderLab
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DepthMask-Unity-Shader

Posts with mentions or reviews of DepthMask-Unity-Shader. We have used some of these posts to build our list of alternatives and similar projects.

HucreAR

Posts with mentions or reviews of HucreAR. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing DepthMask-Unity-Shader and HucreAR you can also consider the following projects:

AR-Card - A Personalized Visiting Card that floats in AR space.

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

SierpinskiGasketUnity - An implementation of the Sierpinski Gasket using Unity's GL class

Unity-Theme - Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.

chemistry-ar - This is an AR app for my school project

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.